I’m creating this topic because of how clunky hell breath is.
It should be a Sadhu skill at this point.
I just tried it, and in ONE dungeon run, I noticed :
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The 50% extra fire damage never pops out
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Bosses can still knock me off with melee attacks even though it’s supposed to give a melee immunity (which is fabulous since with agni I’m generating all of the aggro and I need to stand still for this spell)
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And the best of all : sometimes when you cast the spell, it will instantly stop (probably when hit) but the “debuff” will keep draining your SPs, of course since IMC wants us to git gud, not only that but you cannot perform any action, no auto attacks, no other spells, only running but of course you can still take damage, and this will last until your SP bar is completely empty.
hue?
