Hi guys i wanna see your point of view about the current headgears vfx. I just wanna say almost all headgears are badly optimize specially the mitris helm. I have one myself and i feel bad since its very rare to get but the appearance is not that good its like its just mask at all not a helmet. I just wanna see some headgears that cover’s the head rather than its just sitting in top of the players head.
The headgears have many problems. E.g. bunny ears get covered by goggles, despite actually sitting over them.
And headgears that go outside of the player’s head get overlayered by ground ddecals… which is just… how can that even happen? The player and all headgear should be rendered above the ground.
It would be lovely to have other headgear designs too, like masks or flowers in the mouth etc.
But there’s more grave issues to worry about for now.
yeah ive seen worst 2d with better character cosmetics…