As the title says. Pondering whether I should pick them as support/off-damage Priest. I’m not dabbling in PvP, mind you–also don’t have constant party
I have. I play with a cleric2 Chaplain Kabba3 and since I do not have exorcise in the priest build, I went for capella as chap. The damage reduction is noticeable in harder content, especially for the party members with low def and mdef values, that’s why sometimes I deploy the capella just to cover the CD of stone skin and keep everyone with stone skin if party members are taking big hits.
Stone skin is fine, capella is terrible.
Capella is awful since it force resets the duration of all your other buffs to its short duration, making it actually hurt you to use.
Bad skill, ignore it completely.
It doesn’t overwrite shop buff.
@thread
Yes, I used it as main healer in Velco raid for 100% uptime stone skin.
Stone Skin is mainly useless,though.
It provides a magic damage decrease, but what’s the point if there are not enough strong magic damage skills that even justify its use?
The highest level you can get is level 7, which only reduces 25%. That’s not very much considering you still have to live through the other 75%, so either you have enough magic defence & reduction to survive through 100%/75% or you don’t so in both cases the value of the skill is minor at best.
It might be worth consideration if you have access to Melstis or Statue of Goddess Laima, though, so the skill has a better uptime/downtime ratio.
But even then the difference is questionable.
Please don’t use undergeared people as reference. I’m tired of people arguing that skills are good as long as they bring enough undergeared people.
Being undergeared is something one should avoid at all costs for content participation.
I don’t mind playing with undergear people and no problem doing all PVE TOS. You go play with your elite friends.
It provides a magic damage decrease
Where on earth did you even get this information from? It reduces both physical and magic damage!
I’m tired of people arguing that skills are good as long as they bring enough undergeared people.
And the community is tired of your elitism.
So many ktos videos doing velco with just 5-6k p/mdef and even with non meta class. Yet many itos player scared to do it because some elitist wannabe set the requirement too high.
This game is cattered to casual play. Probably he’s a bad player that need all the whales gear. If we’re in same server I don’t mind teaching him to play properly.
Clearly, you must be an undergeared player compared to this guy.
Capella is a horrible skill for me because I have better buffs than shop buffs… I wonder if we will ever get to the point when the devs revise shop buffs vs normal buffs and capella too…
I use stone skin tho and it is good imo… I have melstis for it what is still not 100% uptime but still better for me than capella…
Capella is a Chaplain skill that extends Stone Skin to your whole party.
That and Chaplain has only 4 skills you can pick from. If you’re not using Exocise, there’s no point in picking up ME.
Thank you everyone for the input! At least now I know what support Priests take.
I also think Deploy Capella is not in good shape–I mean yeah, it is fine for infinite Stone Skin I guess. But there is no much use out of it (especially Monstrance duration won’t apply on Capella)
OOT:
@Ayalon I have the same sentiment about field buffs vs shop buffs
If at the end devs intent to make Pardoner to be the basic buff provider, then why don’t put it directly on Spell Shop and remove them from Priest kit entirely when the first rebalance for Pardoner hit at that time.
I can make another thread of myself got annoyed by that, but whatever. I’ll just see how IMC direct classes balance
now that exorcise stays on the field even after monsters hit it, it makes sense to get 1 in exorcise and 5 in Magnus for any build.
I’ve cast it in a mob and watched it deal damage and disappear before my finger even reaches my ME hotkey, which happens to be right next to Exorcise.
In the time it takes me to set up Exorcise/ME, I can outdps it with my AA on Chap/Inqui.
You must have used it before the patch that changed it. It works 100% of the time now.
For bosses, having it would be valuable. Even dropping exo1 and auto attacking would be a boost in DPS since one AA is not going to out-dps an exo1 that lasts full duration.
I don’t like these descriptions because it wouldn’t be it’s main purpose. It’s main purpose imo was actually to buff people more easily with 1 skill that came with that rly great benefit to keep stone skin up yeah… and it already wasn’t that great since the beginning especially because of the price but then they even changed the duration of the skills…except for capella…
Now they could just delete all the other skills than stone skin from it and then it would be rly just about stone skin… what wouldn’t be a good solution at all and I could come up with tons of others that would make sense but what we have now… it is just horrible imo…
My only problem is that I try to avoid too much skills… I already have too much…
Capella would actually be great to reduce the amount of skills on my skill bar… but it doesn’t do what it should…
Can someone tell me if Last Rite and Aspergilium does better damage at higher level? Doesn’t it just increase duration? Why not just take lvl 3 each then put rest in ME and Capella.
That’s what I did…I don’t get why we have to ditch Capella even if it’s just for Stone Skin.
I’ve been using it on other chars for the past few months now. I’ve watched it disappear literally right after casting it. ME briefly comes up… and promptly becomes disabled again. Granted, it doesn’t do that all the time, so maybe it’s just a bug.
Personally, I just don’t want to keep recasting it, even when I’m spamming Melstis. I know when Monstrance goes down, it’s time to recast Asperg and Last as well as Monstrance.
