A lot of the flailing over exp, questing, and leveling comes from players approaching the game with the wrong expectations. They try to play the way they played their last game and wind up being a level 21 soloing red level 30 mobs and complaining how inefficient it is. They need a tutorial.
The easy solution to teach them how to grind is to take advantage of their expectations and trick them: give them a quest to go grind.
Add something like a quest NPC right after the crystal mines with a quest to form a party, gather around a bonfire, and kill as many monsters as possible in 15 minutes. Make it infinitely repeatable so they’ll keep doing it to level up. Soon, they’ll be hooked on drugs, I mean party grinding.
