Tree of Savior Forum

Harvest Event Boys

If this is your definition of ‘doesn’t benefit the whole server’, what you ask for is impossible. The Halloween event doesn’t benefit the whole server, despite how highly you sing of that.


I think that’s a pretty kneejerk reaction. “Last event was super awesome! This one is not quite as awesome.” If I throw a ball 200 ft, then throw a ball 180 ft, that’s not exactly evidence of regression. Pretty sure ‘regression’ implies some kind of pattern, and one singular thing being not as good as the previous one is not exactly a pattern.

If there was a pattern of events getting poorer and poorer, yes, I could see that being a problem. However this is simply not the case.

imc getting better. finally event that contains little bit fun.

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Keeping the quality of events in your game is a must if you want to grab attention of new players and keep the old one’s hype alive.

The Thanks Giving event would’ve fine fine if they did’t bother adding

part, really? promote stealing others event item reward as part of “Thanks Giving” event?


I guess i should still be happy the Leticia($p2w$) cubes aren’t still here yet.

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I’m not nitpicking or playing definitions. The event doesn’t benefit an AFKer. That’s not unreasonable.

Spot on correct. It is fine that one event be not as good as another event. Not only is it fine, it is inevitable. That being said, this event is much better than the previous one in regards to its rewards, which is MUCH more appropriate.

Battle bracelets? One of the most difficult to acquire items in the game? More experience than most players earn in an entire day of playing? Get real. The Halloween event was a total flop in this regard.

I don’t defend IMC, I just bash on stupid.


Most players idea of a better event is a more rewarding one. If you keep increasing the reward of your events, you’re going to kill the value within your game real quick. ToS is already especially vulnerable to older content becoming irrelevant. Nexon is a repeat offender.

You used the word ‘quality’. Let’s talk about quality. The Halloween event was a short dungeon. It used the existing dungeon infrastructure, existing maps, and existing enemies. It put these blocks together in an interesting an engaging way. Pretty good if you ask me.

The harvest event has us growing seeds. It probably uses the existing farming infrastructure (which can be harvested by anyone), on existing maps, probably with existing art assets. These blocks were put together in a way that probably isn’t as engaging, but is far less intrusive. This is a lighter event. That’s really all there is to it.

Asking for an up and up kind of pattern with events is like asking for you to make longer and longer posts with every post you make. It’s not appropriate.

Consider this: if the crops withered and died if you didn’t harvest it at the correct time, the result would be no different than if a random player stumbled on your unattended and ready to harvest plant. Yet there wouldn’t be nearly as much backlash. People are being completely unreasonable about this.

Let’s remember that you can completely skip the growing the plant step completely and get a pretty good reward for as much effort as it takes to talk to the event board.

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AFK bots can be scripted to do farming. What’s another few lines of code to do some clicking work?

People will become unreasonable when they realize 100/100 in channels will make it impossible for them to pick their plants.

As for ‘quality’, it seems that the general player base enjoyed the Halloween event because it allowed people to level up alts and add to their talt collection.

I don’t know how much of the general player base is going to enjoy this event, so please explain the ‘quality’ in the event.

This event is designed to keep players active on the server longer. It’s just another daily run…

End Game: Tree of Farmers.
Farm mats, farm silver, keep farming, keep timing, keep up that ALTs crop rotation, farm weeds…

Oh correction: Tree of Wallets
Gacha v2.0 is coming so all that farming will be for naught!

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Don’t worry guys there will be an emergency maintenance again. Nyahaha :joy:

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WW3 coming, thanks IMC <3

Woulda been worth planting if it wasnt risk for grief, not to idly wait for scouts to sneak around and steal prizes:stuck_out_tongue:

People, namely kids are liekly to grief as soon as there is a chance to do it :frowning:

Ill just spend my seeds for that 25% xp.

It gets destroyed by monsters too. You literally have to defend for an hour.

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Can we ask Trump build a wall to deport looter away?

Funniest event so far lol.

I audibly laughed at the reality versus your expectations.

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turns out reality is stranger than fiction, IMC just told all those who farmed uphill daily: you all wasted your time :innocent:

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i a bit rage too… i plant 5 time , 3 time success but 2 time are bug. i come back before 1 hour but the harvest are gone… i send a support ticket and provide a picture tat after i put the seed… but they dint reply me for long time about this question…