Tree of Savior Forum

Gungho:Enhance attribute

I suggest to make the decrease in def of the attribute to be -1 per 2 attribute levels this way the +1 pa will be really useful. It will be like this: lvl1 +1/0, lvl2 +1/-1, lvl3 +1/0, and so on… The overall will be +50/-25. No rank can actually benefit w/ the current scale. It’ll just make the class super soft heavily relying on con/dex on the long run rather than a dps that only worries about its str/con and a little dex.

There is an attribute (that we don’t have yet) that reduces the penalty from GongHo. http://toswiki.treeofsaviorgame.com/attribute/introduction?cls=swordsman

There’s more on that list that we don’t have. Attributes that boost Gung-Ho and other skills damage output depending on your Circle.
And for whatever reason, there’s one that allows swordsman to use staff-type weapons. Swordsmage coming soon?

I dont get why we dont have those now. Why aren’t we testing those? We already have some that dont work here (Thrust Bleeding).

i think those are the old attributes, that wiki hasn’t been updated in a long while.

Im pretty sure ICBT are for testing server stress if they wanted us testing class balance you would think we would be up to date on patches. Because currently we don’t match the KCBT (which is where i believe class data is from)

I would believe that if the version we are testing were perfect. There a a significant amount of bugs. So much that we are basically testing from the ground up. If they add those things later then that voids ALL testing done so far because they don’t seem to have an idea what gets affected when they add new stuff (IPF, bullet boss skill, party bugs, etc)

In short, we aren’t testing just for server stress, so we may as well test all of it.