Tree of Savior Forum

[Guild] What its missing

Just a few features that i hope we can see added relatively soon

  • Last seen Online
    As a guild master, this is actually quite vital to keep track of activity, for now i’ve been adding everyone to friendlist to keep track of it that way, but its less than ideal, and as of late the date tracker in friendlist seem to be acting whacky too.

  • Level, location, channel, class Display in Guild window.
    I know there is an addon to display levels, and being able to View Character from the Guild window, but that shouldnt have to be an addon.

  • Visible Notice / Announcement in Guild chat when you log in / change channel.
    This is a Feature i used alot in other Games, and im missing it alot, it really helps to give members that i may or may not run into during the day a heads up incase we’re planning to do any events, guild missions or GvG.

  • Fix the Notice / Description windows in the Guild window.
    Currently you only get one row, it never jumps do the next row, instead it gets cut off once you’ve typed too many characters, severly limiting what you can post there.

  • Assign Permissions / Positions.
    Im pretty sure this have been brought up several times across the forum, the fact that the Guild Master is the only one that can invite can be quite annoying at times, alot of the time when i log in i have members telling me " so and so is looking for a guild, whisper them asap! ", i’d love to allow certain members invite people.

  • More Options for Guild Exp
    Most people dont wanna part with their Talt, since thats the only “standard” currency for Trades at the moment.
    I’d love to see daily Guild Quests, give Exp for Guild Missions/Raids/Bosses.
    Or even making Talt untradable in 1v1 trades would be fine with me, but i dont think that would be very popular.

  • Give More points Each level, and more options to pick.
    Even giving 2 points each level instead of 1 would be a huge difference, but with that, give us more Passives to pick between, doesnt have to be any Huge bonuses, but everything would help people be motivated to level up Guilds further.
    Something like:
    +1% exp each Passive lv (Max lv 10)
    +5% Stamina recovery each Passive lv (Max lv10)
    +2 Str / Int / Dex / Con / Spr (5 different passives) each Passive lv (Max lv 10)
    +1% max HP/SP each Passive lv (Max lv 10)
    This is just a few things that we could see.

Right now, i dont feel like the Reward for going Templar really reflects on the Guild system, theres so much that could be improved.
I havent gone too indept on Templar c2 yet, i will have a look after this post and come back and change it if needed.
But on a glance Templar c2 doesnt seem to really improve too much in terms of the Guild.
+550 patk to guild is nice with the Forge i guess, but what does the Forge cost? how long does it last? i dont feel like it would be OP if it was permanent.
The Shield thing, sure, could be a weekly purchase simillar to the Tower.

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