My previous topic on Guild Neutrality was deleted. Apparently, having an unpopular opinion is offensive and gets your posts flagged and erased.
So let’s talk about the other slap in the face IMC gave us last patch: The 3 guild wars limit.
The only questions here is: Why? The neutrality option is agreeable by everyone, but this 3 wars limit is absolutely unacceptable. Why are you limiting us on who we can fight?
Even worse: The 7 days period cooldown after a war ends STILL COUNTS AS WAR PERIOD. During that time, you cannot party with people from enemy guilds(you can’t kill them though), and they still count against the 3 wars limit.
If you war 3 guilds at once, once they all end, you’ll be stuck without being able to start new GvG wars for 7 days. For what purpose? I really cannot think of any.
Just let the PvP guilds fight each other without restrictions.
On the good side, it wasn’t mentioned in the patch notes, but they made it so you cannot start a war if your tower isn’t placed. Good move there.
Some other suggestions:
-Make Neutral guild’s towers different from non-neutrals. Maybe a different color? Else the only way to know if they’re neutral is to try and wardec them.
-While at war, you should get a message on the guild tab saying whether or not the enemy guild has their tower placed or not. That way, if you kill them once, you’ll know if they placed their new tower already.
-The Oracle master in Klaipeda should have an option to list all guilds that have a tower currently placed. That way, you don’t lose time searching for the tower of a guild that doesn’t even have one placed.
-Having your tower destroyed and not placing it again while at war should come with some sort of penalty.
