Hi there, i’m Wyrm. While talking with my fellow guildmates we figured the GvG system is quite blank or pointless right now. There are no rewards, there is the risk that your Guild Tower gets assaulted while you sleep since the Wars last for 24 hours / 7 days (a week). So we have been thinking “Why should we go to war?” To measure our strength? To win and have the enemy guild make up silly excuses for losing? All of that doesn’t seem a lot appealing to us.
Why not create something like a Reward System for War?
So i’ve thought (based on accumulated experience from past games):
What if there would be some sort of battle “currency”, let’s call it War Points (WP) here.
- Each player that aids on an enemy guild player kill gets + 1 WP
- Whenever a guild destroys an enemy guild, every player that was there and aided in the combat gets + 25 WP.
(These values are just a base, there should be some deeper game design math involved, based on the reward’s price, of course)
And then create something like a “War Shop”, an NPC who’d sell items in exchange for WP. Now, when i say items i don’t necessarily mean equipments, actually i’d rather not have “war equipments” or anything alike. But there could be some things like:
- Titles
- Companions (Maybe Companion Skins?)
- Armbands (That’s a visual item)
- Hats
- Hairstyles / Hair Colors
- Class-Specific Costumes
- Guild Tower Customization (Appearance of the Guild Tower)
None of these would break the game’s balance, but they would still spice up the Guild Wars, everybody would want to get the most difficult titles, or nice looking companions, etc. Well, at least it’s better than nothing at all
What do you guys think about it?
It would be interresting to read some feedback from the international community on this matter
I’m sorry for any grammar mistakes, i’m not a native english speaker.
Thanks for your attention
Wyrm