Idea is to solve bot problems using some sort of territory control/bounty hunting.
-Guild gets territory mission, minor reward for participating and big reward points on completing it.
-Guild must earn ‘duty card’ in order to patrol on a territory in hotspots/recent reports.
Its sorta like turning bots into a feature where they become the mob, in perspective. Because events get to relate to them as the guilds do its duty/quest thing.
