Tree of Savior Forum

Guide to Fencer / Doppel / Bullet Marker [PVE]

any other skills that have been changed/nerfed that i should know about?

also, ive been browsing your thread and ive seen DoV is being maxed out…

is this the new meta now? hows the defense per se?

cartar stroke has new attribute, half charging time

cross cut now works on mutant/plants (not sure if intended)


korean doppel DOV now only takes 5% def away per stack

@Lostac sorry man can you do another test with your High-Dop? Or do you know where cleave applies in the dmg computation? Is it before Crown multiplier or after? for Moulinet

EDIT : or either way its the same. I feel stupid lol. unless some other multiplier comes in first

I’ll edit this post in a bit to show, hold on

seems that they are taken from the base which is 10k±
crown > x2 > 10k ± more damage
cleave >x1.5 >5k± more damage

@migzzz

Hey, I got a question about Zucken. As the description said, it deals additional damage to enemies afflicted with [Shock].
So, does Zucken work with Crown, or it has to be Zornhau’s “shock” debuff only?

Zucken

Zucken+Crown

Zucken+Zornhau

@Lostac

planning to make sw3 hl1 barb1 doppel3, can you help me with the skill allocation on sw3? thanks!

hmm I have it written on the sheets

check 2.1

you can choose between level 3 gungho + Level 15 concentrate
or
Level 15 GungHo

I prefer GungHo 15, I don’t like concentrate’s flat scaling compared to the damage we do on R8.

kinda confused on how concentration works, can you explain? and do I really need the double slash? btw its a pvp/gvg character.

nah you don’t, it’s only a filler.

generally you want:
15 PB
10 Restrain
15 Gungho or 3 Gungho +15 concentrate
3 Bash

rest is whatever you want


oh regarding concentrate, assuming you get +250 damage bonus on concentrate, it’s only a flat 250 per hit, nothing else.

Ex. cyclone hits 6k, 15 concentrate makes it 6.250, that’s it. can be useful for pvp

thanks a lot man!

additional question if you don’t mind.

currently I have a lvl 173 sw2 barb3, any suggestion for a good farming class? I can still use the reset vouher. I only started playing this game last week and this is my first character. planning to make that pvp/gvg char once I have enough silver to buy items, attributes and etc.

Question about HL3.

Why do you max Skull Swing while left Vertical Slash at 1?
I thought you only need Skull Swing for its armor break debuff?

You might want to look into corsair 3 builds for farming, korean tos had a patch where corsair pillage became passive.

other than that you could look into barb3 doppels, can be sw2/HL > Barb3 > Doppels, then make a build with at least 1 DPE.

Skull Swing is 6(or 5?) seconds per level on bosses, permanent on normal monsters.

Vertical Slash used to be my pick to put level 5 on but Moulinet really scales well now that it is faster and does x2 damage with crown shock debuff.
– Also, vertical slash can easily reach damage cap of 199k.

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alright thanks!

how bout catagoon class? is it bad for farming?

haven’t tried the class personally for PVE, I just borrowed my friend’s cata goon once to test a few things. (he is now a PVE hop-dop-goon though)

Catagoon is good for CCing/PVP.

maybe farming on low level maps due to mobility.

what is CCing?

Alright, I’ll go for sw2 barb3 doppel3 then. Good thing I am on the right path for the farming char.

Thanks!
Crown doesn’t seem like it’s boosting Zucken damage though.

Ah I see, I didn’t know this.
Thanks.

I’ve read somewhere before that the shock modifier for zucken isn’t really that high so it’s hard to notice the difference, I don’t have the exact numbers though

(tbh the game should really mention them)

Crowd control

stunlock/knockdown chains or permalocking someone