so, if we want to use hoplite skill , we need use spear ? what happen if i dont have spear? can i cast hoplite skill with rapier lostac ? sorry i ask too much lol.
you can’t cast spear lunge, but you can use stabbing/pierce
oh i see then , thank you very much lostac !
i dont get it…i just came back from the game…
did they patched something? coz i cant remember moulinet having that kind of buff…
yes, moulinet damage doubles with crown now
what else are new?
can you give me an update on doppel/hl skills or do u have a link for this patch notes? (sorry for the inconvenience)
oh…since u replied…what do u think of this one…
its what im planning to do…
mainly for solo and pve
Barb 1 for HL3 is better than sword 2
if you want sword 2, take barb 3
cleave is very important
any other skills that have been changed/nerfed that i should know about?
also, ive been browsing your thread and ive seen DoV is being maxed out…
is this the new meta now? hows the defense per se?
cartar stroke has new attribute, half charging time
cross cut now works on mutant/plants (not sure if intended)
korean doppel DOV now only takes 5% def away per stack
@Lostac sorry man can you do another test with your High-Dop? Or do you know where cleave applies in the dmg computation? Is it before Crown multiplier or after? for Moulinet
EDIT : or either way its the same. I feel stupid lol. unless some other multiplier comes in first
I’ll edit this post in a bit to show, hold on
seems that they are taken from the base which is 10k±
crown > x2 > 10k ± more damage
cleave >x1.5 >5k± more damage
@migzzz
Hey, I got a question about Zucken. As the description said, it deals additional damage to enemies afflicted with [Shock].
So, does Zucken work with Crown, or it has to be Zornhau’s “shock” debuff only?
planning to make sw3 hl1 barb1 doppel3, can you help me with the skill allocation on sw3? thanks!
hmm I have it written on the sheets
check 2.1
you can choose between level 3 gungho + Level 15 concentrate
or
Level 15 GungHo
I prefer GungHo 15, I don’t like concentrate’s flat scaling compared to the damage we do on R8.
kinda confused on how concentration works, can you explain? and do I really need the double slash? btw its a pvp/gvg character.
nah you don’t, it’s only a filler.
generally you want:
15 PB
10 Restrain
15 Gungho or 3 Gungho +15 concentrate
3 Bash
rest is whatever you want
oh regarding concentrate, assuming you get +250 damage bonus on concentrate, it’s only a flat 250 per hit, nothing else.
Ex. cyclone hits 6k, 15 concentrate makes it 6.250, that’s it. can be useful for pvp
thanks a lot man!
additional question if you don’t mind.
currently I have a lvl 173 sw2 barb3, any suggestion for a good farming class? I can still use the reset vouher. I only started playing this game last week and this is my first character. planning to make that pvp/gvg char once I have enough silver to buy items, attributes and etc.
Question about HL3.
Why do you max Skull Swing while left Vertical Slash at 1?
I thought you only need Skull Swing for its armor break debuff?
You might want to look into corsair 3 builds for farming, korean tos had a patch where corsair pillage became passive.
other than that you could look into barb3 doppels, can be sw2/HL > Barb3 > Doppels, then make a build with at least 1 DPE.
Skull Swing is 6(or 5?) seconds per level on bosses, permanent on normal monsters.
Vertical Slash used to be my pick to put level 5 on but Moulinet really scales well now that it is faster and does x2 damage with crown shock debuff.
– Also, vertical slash can easily reach damage cap of 199k.





