this update is pretty interesting
CMIIW
from what i see, this probably bug
from any video that greyhem share, nothing like this happen in ktos
if remember correctly
even a dragoon try soloing DG290 with spear throw
I have videos of boss able to damage even high eva players such as dex priest inquis with monstrance buff.
I can confirm half boss attacks changed to undodgeable (probably not magic, could just be undodgeable).
Crystal mine mission bosses, I have seen. Especially stone whale red lasers.
Mineloader, have seen.
New worldboss blut, nuale, zauga, have seen.
New demon girl storyboss, have seen.
Do not know if this is intended.
omg, so all those vid of fencer with full dex in ktos can face tank siauli boss is just a fake???
All fencers still move away from the tree clap attack, I always wondered why.
Also many players die vs new worldboss nuale undodgeable unblockable attack. Even high dodge archer will die
Well, they trashed evasion. For now pumping con is futureproof
i guess, i just got IMC’ed
if the ping ugly and fps drop still exist
then i guess i will always kiss boss ass now
I think that’s too soon to speak about anything futureproof-related right now…
But I bet that people with CON and No Evasion are having a hard time too.
New player looking to start - is Fencer not viable anymore? Can’t decide which build to follow 
Hehe. More like no one is viable any more.
Seems like they made more attacks non dodgable but did not see it reported on kToS. So who knows what’s going on.
Will see how are the things tonight when I get back from work.
Fencer 3 should still have godly damage.
Actually we’re in an unstable moment and have to wait for IMC finish their homework.
And don’t worry about damage, Fencer is hitting hard as expected. Go figure ways of complementing its weaknesses, like AOE.
Well because “Flash” hit enemies hard like FLASH i was able to kill some monsters in new content. But… actually it’s impossible to play even against pdmg monsters.
I haven’t tried the new maps yet but I’ve tried the new skills. Yep, they are awesome. Critting big numbers feels good, shame about down time. Also Balestra doesn’t break Hook, which is a nice bonus.
I’ve only maxed Epee so far, got 7 spare points. I’m going to skill reset anyways, still wondering what to try out.
Tried rushing 130. Can’t dodge magic attacks anymore…and Mineloader can kill you pretty quick if you don’t get out. It’s a minor annoyance, since I can kill the bosses faster (Harpeia just melts) but I hate how there’s no way to avoid magic in this game or lesser it’s damage in the same way as pattack… I kinda want a Rode just for Slithering 
Already found an enchanter shop
And for some reason these buffs have lots of benefits for Clerics, which are the only class that does not need any improvement, or at least is not in a bad state.
What do you think?
Not all, but most of this look poorly. Did first buff work on ALL items? Or only on top?
They are the same for each piece, top, bottom, gloves, boots and even shield. So you can accumulate the same enchant 5 times.
Oh and the price there is 5000 silver.
edit: I think I might have made a mistake, but I can’t enchant gloves and bottoms, so it apply 3 times only.
15% magical defense seem cool though. If they stack with 3 pieces.
They do.
Summarizing, the options are, with a 3 set combo:
- +15% magic defense
- -15% debuff duration
- +15% Cleric buff duration extension
- 3% chance of completely nullifying damage (want to see how it adds with jolly attribute)
The others are a 50% increase in durability for the given armor and 3 CON for each 20 SPR (set combo).
Btw, you can only have 1 at a time for each piece. If you try to enchant another while having one, the latter will be substituted.
anyone testing the old Boss in this new update
harpeia, ellaganos
or maybe dullahan
did they changed ???
Was rushing my way to Rank 8 (1 class level to go) by questing only to be hampered by quest bugs. A lot of NPCs are missing. 
@migliole sorry to sound ignorant, haven’t looked at other classes besides the swordsman tree. Are those enchantments permanent? if not how long do they last?
and also general question, Attaque au fer worth a point? I’m not gonna be seriously playing pvp, only doing it for points. lol. is the damage worth it to add to my rotation, or just really spam composee all day.
