AOE Atk Ratio gives you a chance to hit multiple enemys. Based on the aoe defense of the enemies.
Atm as far as i know.
Normal Monsters= 1~3 AOE Defense.
If you have 4 aoe atk and hit 2 Monsters with 3 Aoe Defense, you will hit both.
If you have 0 ~3 Aoe Atk, you hit one of these 3 Defense ones.
AOE Defense can be decreased with some skills, like falconers circling.
IT CAN REACH NEGATIVE!
Negative means, that you can hit unlimmited amounts. As logn as they’re in side your AOE Shape of your atk.
AOE Atk Ratio is based on your class, equip, bonuses from scrolls to headgear (dungeons or pay for them, literally buy them from market… if you want some).
Skills that are sometimes “singletarget” are in reality AOE Atk Skills … like multishot. But they’re aoe Atk ratio is 0. (like Bash?) and as you got 0 Aoe Atk ratio as Archer, it only hits 1 enemy.
Get more AOE Atk ratio= Atk more Enemys with a bunch of skills (not all) and your auto atk (not all classes).