Tree of Savior Forum

Group Support Monk

So I’m planning on playing a Monk because I really like the class. however during the beta (where I spent 140 hours playing cleric/monk) I noticed I was more of a support/healer/DPS than a main DPS in groups.

Which is fine, I totally embraced that role an rather enjoyed it. My only area of concern is the effectiveness of Mass Heal. An if only have five ranks in standard heal is OK in that regard.

Here is my build anyway. Please feel free to critique it. Do you think it’s worth picking up Golden Bell alongside Revive for 18 seconds of invincibility?

I also only went rank 3 blessing as rank 3 blessing gives 123 blessing tick damage once leveled. Where as rank 15 gives 170, which isn’t worth the extra points in my opinion.

Hopefully I’m going in the right direction here, but as stated I’m totally open to criticism

Well, you’re kind of trying to fill two roles… Meaning your not going to be great at either.
Specifically one of the problems with having two half roles is stat points, Monk Skills all scale with strength and Priest scales with SPR.
I really urge you to drop the healing aspect and take mostly buffs, or you can try some other classes before Monk.
I.E. Krivis for Divine Stigma and Zalciai, or you could try something like Dievdirby for it’s decreased cooldowns and SP costs along with a skill that scales with STR earlier, carve.

Another thing to note, if you use Deprotected Zone then Handknife it does an AoE attack. (You won’t have ANY until Rank 6 otherwise.)
First 7 seconds you can see it’s a bit of a shockwave thing:

Also it’s important whether you’re going to be doing PvE or PvP as it will definitely affect how you chose skill points.

@Raiden121212

Not necessary filling two roles, the heals on Mass Heal largely scale percentage based. I won’t need to pick up spirit to have my heals be useful.

My build will most likely be mostly stacked towards DEX, with no extra points added in spirit at all. I prefer the C1 Cleric C3 Priest route to Monk. Which does actually have a ton of group buffs.

Video is cool, but it highlights a problem I have with deprotected zone. The fact that’s is useless against normal mobs & largely bosses that move a lot. For example you’d of got a lot more done in that time simply using two double punches.

Not really sure where you think I’m lacking in the buff department though. That being said, I might only put 1 point in cure, an 4 in deprotected zone. As cure isn’t that useful to me either.

Cure does even less for you damage wise. You only need a point for yourself and might as well put the other 4 into DPZ.

I think maxing Revive is kind of overkill. A few seconds of invulnerability is enough and increasing the level doesn’t increase the death protection buff anyway.

I want to say the same on Resurrection, but there’s value in a 2 sec cast time.

I would max One Inch Punch over Palm Strike.

I don’t recommend maxing Golden Bell Shield either. The effect is nice to have on demand, but it does have a 3 min CD and each point after the first only adds 1 second. Having it maxed would be pretty fun for pvp though.

PvE or PvP, then I might be able to better advise your choices on Buffs/Skills.
The main reason I say your taking on half roles is because you’re not even getting chaplain despite taking Priest to circle 3, it’s a big waste.

heal5+massheal10 will be enough to heal most parties. the parties that it won’t be enough for, no amount of healing will fix the problem.

most of the healing you do will likely come from mass heal (due to it being a huge aoe, yay) so your stat distribution isn’t going to have much of an impact on your ability to heal either.

I’d be inclined to drop aspersion altogether (it’s never going to have a meaningful impact on damage taken, even if it was maxed), and maybe invest more in OIP since it’s DOT duration increases with skill level.

@Divini

I’m not sure where I’d put the points taken out of Revive, an I figured putting the extra into blessing is rather a waste. Where do you think they should be spent. I also think 10 seconds of invisibility is rather handy.

@Raiden121212

I’d mostly focus on PvE in the beginning an focus on PvP later in the game. I’ll do a mixture of both but almost entirely PvE focused at the beginning.

Also what’s this “chaplain” skill I’m missing. I don’t see what you’re talking about.

@Soulsong

Yeah, I kind of like the idea of being able to support a group as a healer while still being focused on DPS for solo & group play. As for dropping Aspersion, I figured it’s only 1 point for a 20% physical defense buff.

Where do you think that point would be better spent? I’m not sure what OIP means.

OIP is one Inch Punch.
:smile:
Chaplain is a hidden class, not a skill. It’s a class you take for better support.

@Raiden121212

But Aspersion is a priest skill point.

I can’t spend a priest skill point in Monk can I?

I believe the two things are separated in his comment, he earlier said to take points out of Palm Strike for more points in OIP.

Upon researching how Blessing’s attack count works, I’d say level 3 is almost certainly enough. There’s not much wrong with the build itself, I suppose my initial impression was a bit off, sorry about that.

With the fixes suggested, it’d look like this:


You could take a point out of aspersion for something like exorcise if you wanted, but I think the skill is pretty bad.
Something else to note is that you have 7 buffs, so using safety zone will likely kick one of them off.

bless would be the only really place to put it. there aren’t a whole lot of classes that’ll break the 60 attack in 49s mark, but quarrel shooter can at least. either way, 1 point isn’t going to make a huge difference. so, whatever you like, was just sayin’ what I’d do.

@Raiden121212

Thanks for that, yeah I think that’s a good build that might indeed be better than my own. I’m always torn on the cure/deprotected zone issue. I went 5-heal/5-depro/safety in the game.

I just didn’t use deprotection much, that said without spirit cure is pretty crap as well. So you may indeed be right. That deprotection is the way to go. In fact I think you are right.

Because once you buff deprotection with cash upgrades. It gets considerably better where as cure does not.

I’m also less aware, on how to correctly distribute Monk stats as I only got C1 Monk in CBT. So I’ll trust your judgement there. So I’ll make your idea my default build for now unless someone suggests further improvements.

But yeah, I put more points in Blessing during CBT. Anymore than 3 is simply wasted points which I found out the hard way. Going to add your version of the build to the OP.

So people can see where I’m working from. Still not entirely sure on dropping Golden bell though. I think for PvP combined with the invincibility from from Revive, It will make a pretty good combo.