Tree of Savior Forum

Give me ur 2cent for my future Falconer c3 build Ar2-Sa2-Ro1-Fa3

now that rank 8 archer has been revealed, I want to reroll a new archer class, please give me some advice on this

my reasoning

Archer c2 :
DPS skill
multishot lv10+circling True AOE, good scaling late game

Utility
swift step lv10 for 25% crit rate
full draw lv7 CC skill with mini Joint?

Sapper c2 : (never tried this one yet)
DPS skill
stake stockades lv10 for aggro mobs?
broom trap lv5 good AOE skill with big radius for 15 sec

Rogue c1 :
Utility
Sneak hit lv5+swift step+werewolf cards for cap crit chance good for late game
capture lv5 good for late game
sneak hit lv5 without barrage not that good

Falconer c2 :
Utility
Circling lv10 i read somewhere in this forum that AOE defense can be negative value that the surplus dmage splash to targets near it, need confirmation.

DPS skill
Hovering lv10 for future "Pre-emptive Strike"
sonic strike lv5 for future “Pre-emptive Strike”

Falconer c3 :

Falconer, which controls a Hawk companion, will receive further changes in Circle 3.

An attribute will be added to Circling that lets it duplicate attacks within the affected area at a chance of 5% per skill level. This will be a very important skill for Archers, who tend to be weak against multiple enemies.

A new skill "Aiming" will increase the effective hitbox of enemies around the hawk, allowing you to attack from even further away. Because this skill can be combined with other skills like Circling, it will be very helpful when partying with melee classes.

"Pre-emptive Strike" allows your hawk to automatically participate in battle even without you commanding it to. Skills that will automatically be used are Hovering and Sonic Strike. In this case, these skills will take on the respective skill levels learned by the Falconer. Skills used automatically by the Hawk will not use SP or trigger cooldowns.

Now for my skill combination and game play

the reason i choose sapper is because falconer is a stationary class not really good on moving target and OFC broom trap hit like a truck, i think this class will be able to solo fine with decent gear

with new attribute on circling % chance to duplicate attack will benefit multihit skills the most

Double Broom trap lv5 + multishot lv10 + “Pre-emptive Strike” my screen will be full of yellow damage hahaha

Broom trap duration 15 sec circling duration 10 sec
Broom trap CD 40 sec circling CD 35 sec

If preemptive strike activates with auto attack, QS c3 will be pretty compatible. Kinda like auto blitz beat with max aspd on RO. XD

Hovering is 1 hit skill and Sonic strike has fake multihit the damage is mediocore IMO, also the attack animation is a little long so maybe it will not triggered that often. to me the main charm of falconer 3 is circling attribute but it has 35 CD thats why preemtive strike is a skill filler for me. i might be wrong tho we will see the in future.:slight_smile:

Hovering hits 8 times in 19 seconds. You need a linker for it to hit the thing you want it to though. If you have a linker, you need 4 or 5 sonic strikes to equal the damage of 1 hovering proc.

Also sonic strike wasnt strike damage when i tested it a couple of weeks ago so it cant benefit from lethargy, high kick, slithering, monk debuff.

yea what i mean is 1 hit at a time for the duration, i have a ar2-qs3-fal1 hovering is pretty lackluster in my experience, maybe i miss something.

Yeah 1 hit per dive and the falcon dives 8 times during hovering. It deals great damage if you are with a linker. Im critting for about 8-9k with each dive when theres lethargy on the enemy. Linker makes it hit the things you actually want it to.

i see, 8x9k = 72k in 19 sec thats mediocore IMO. i just hope that pre-emptive strike trigger chance is high so we can invest more silver to hovering attribute.

Im actually torn cuz you need 4 sonic strikes in 19 seconds to outdamage hovering when there is a linker involved. Since sonic strike is also bugged and is not doing strike damage, you would need 8 sonic strikes in 19 seconds to outdamage hovering when lethargy AND a linker is involved.

Sonic strike sucks that much.

Also Im sapper 3 on my alt so soon ill be able to test circling + needletrap and figure out exactly how that works. >_<

Also for your werewolf card, assuming you are never behind the enemy, you will have a 21% chance to crit with just the cards and sneak hit.

Ofc since you are falc 3 and sapper, you have enough time to be moving around to be behind the enemy.

Additions:

The only skill I confirmed for higher negative values of aoe def adding more hits is for Magic Missiles. For everything else, 0 aoe def is the same as -7.

yea Falconer c1/c2 skills aside from circling is pretty sad. better invest on Broom trap attribute for now.

If thats the case for AOE def negative value, then no point to max circling just 3lvl is enough?

could you give me the source/link for that 21% chance crit using warewolf cards+sneak hit?

thanks for your information its helpful, hahaha

Pretty much all DPS wizes have wiz 3 and circling+mm is able to become a 2nd frost cloud with maxed circling.

As for 21% chance to crit its pretty simple.

Its 10% chance to count as hitting behind for each 10 star werewolf card which becomes 30% chance when you got 3 of them.

Sneak hit gives 70% chance to crit.

30% chance to get 70% chance to crit = 21% chance assuming all your hits are from the front.

Edit: Since it also doesnt get flat added to your crit chance, it wont work as a flat bonus.

If you got 50% chance to crit without sneak hit, werewolf + sneak hit from the front will only bring it up to 60.5% crit chance. The higher your normal crit chance is, the lower the effect werewolf + sneak hit gives.

Edit 2: Im not saying sneak hit is bad! Its great! Werewolf is the one that you shouldnt expect the world of. Hitting from behind will still give you insane amounts of crit chance.

Doesn’t matter how many hits hover does in 19secs with a linker.
Think just about every linker-encounter in a party you been in.
How long does a set of max linked mobs last after the link/knot? Less than 5secs? 3secs not uncommon Your gonna get one hover in most of the time, 2 if its a slow group, either way, its weak.

Right now, the only place hovering is decent at is league battle for space controlling or chain knocking a person over and over. Though it will target just about every targettable thing randomly, so that’s iffy too.

I agree sonic strike isn’t that good either lol.

Oh I was talking mostly from a boss fighting perspective. Linking the traps will make the hover always hit the boss. For grinding you are using circling in between JP or frost clouds.

i’m just sad there isn’t going to be a use for 100+ tree branches and mud my falcon picked up

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