Tree of Savior Forum

General bug list

So I was looking for an updated or even recent bug list, but haven’t found one. So I’m creating it!

Please help me compilate a bug list by posting the bugs you have found.

I’m dividing it by sections:
_ General bugs
_ Class related bugs
_ Quest related bugs

Help me by posting bugs. I’m a fairly new player, so I haven’t played most classes yet. Would be great if you could post your class bugs :slight_smile:

Current bug list: https://docs.google.com/document/d/1z2mHecXOeRXVYrHfpnBB5XnoJxxdQom4XNjrfxUqntA/edit?usp=sharing

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Hanging shot from Falconer is bugged as well (for me at least)
after one second my character stop moving and the camera continue to go forward, then i don’t even know how to describe the following screen lag between my char actual position and the place where i’m supposed to go. totally unplayable as i can’t shot with the skill bugged

The scenario thing that you cant see anything behind objects or walls is bugged since 1984. Actually I think only a few people remember back when those things became invisible. Turning way easier to target mobs/players behind it or interact with NPCs etc.

I still cant believe this isnt fixed yet. Maybe cause now they assume it’s a feature.

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Hunter’s Coursing, when cast the pet stays still, must use /comeon to reset the path finding and have the pet actually go after the target. Odd it’s only coursing, I’ve not noticed Retrieve do that.

In some maps, as Reiter, after feeding the companion either mount on them or dismounted, once feed and mount the companion its make you move in a weird way like if you were bumping something companion and the animation direction dont goes along on the direction im moving (example if i move to the north, companion model face to the south or east or west) near of enemies companion can attack enemies while i can also attack (well not like a bad thing i guess) but the most annoying part its if you pass trought some floors that have heigh differences on it tiles your companion dissapears and counts as you are dismounted making your Reiter companion only buff dissapears. and until you leave such place with floor heigh differences to a simple floor which look flat, your companion dont return.

One correction “When playing in a Widescreen monitor, the minimap doens’t scale properly.” its in Ultrawide screen monitor

Ok. Thanks!! 22020202020

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Head movement is still bugged for AMD cpu users. Moving northwest or southeast will make any characters heads constantly flip towards and away from the camera.

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If you dig around a bit the bug was introduced at January this year

You can see your character if you select the “apply character silhouettes” option.

Hunter class needs a major rework or rescripting. Every single one of it’s features are bugged in some way. :((

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So lets not forget the upcoming anniversary! :relaxed:

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@STAFF_Ines @STAFF_Letitia @STAFF_Yuri @STAFF_Amy

Are the koreans willing to fix any of these bugs at all?

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