Please fill in as much as you can :
Date and Time(Please, specify the timezone) : today, 10am server time
Server Name: Klaipeda
Team Name: Bromeliad
Character Name: all chars
Bug Description :
Game locks up and crashes to desktop after I select a character and try to load. Windows event logger shows this:
Fault bucket , type 0
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Client_tos.exe
P2: 0.0.0.0
P3: 59cdf7d2
P4: KERNELBASE.dll
P5: 10.0.14393.479
P6: 58256d37
P7: e06d7363
P8: 000da832
P9:
P10:
Attached files:
These files may be available here:
C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_Client_tos.exe_79fac02e6f502c3eedc7df36bd1427d85d0db8_24f2d93d_09c6aa90
Analysis symbol:
Rechecking for solution: 0
Report Id: 0d29c9d2-30eb-4c67-95f7-1831cad86631
Report Status: 100
Hashed bucket:
Steps to reproduce the issue :
- Open game.
- Select server.
- Select character.
- Crash.
Screenshots / Video :
(attach screenshots or videos regarding the bug)
Game Control Mode (Keyboard/Joypad/Mouse) : mouse
System
- CPU : i7 3770k
- RAM : 16GB
- Graphics Card : GTX 1080 Ti FE
- Mainboard : ASUS Z77 Sabertooth
- Storage : SSD
- OS : Windows 10 Home
- Internet Connection : FiOS
- Country, Region : USA
Here is the crash dump file: StackDump_Client_tos[10.04_09h53m05s].txt
Try
c_Klaipe Job:3010 Lv:321 grade:0 x:288.00 y:79.96 z:215.00
Memory:-359 MB
String:300122, IEft:0, Eft:149, Sound:7
RT:50, Tex:0
Model:353, Geo:353, Head:58
UISkin:11774, Obj:271266, Frame:272, DC:272
Glyph:394 394, Bitmap:792
Obj:47, IES:51055 ,Res:1442
VBuf:913, IBuf:919, Mtrl:930, ModelBuf:283, EMXMas:283, EMXInst:353, Motion:239
-------HARDWARE INFO-------
CPU :
Windows : Windows 8
VGA : NVIDIA GeForce GTX 1080 Ti
– Memory Info –
UsePersent : 51 %
TotalPhys : 4194303 Byte
AvailPhys : 4194303 Byte
TotalVirtual : 4194176 Byte
AvailVirtual : 11068 Byte
GetCurrentDirectory : C
Saving CurrentDirectory : c:\games\steam\steamapps\common\treeofsavior\release
Stack Dump Directory : c
Error Type : E06D7363
!!! Crash by StackOverFlow or other reason!!!
Memory : 3935834112d
— AdditionalCallBacks —
