Title, pretty much.
137 -> 205
89 -> 133
That number is from GS lv 1. Sorry if it’s already a common knowledge, tho.
Title, pretty much.
137 -> 205
89 -> 133
That number is from GS lv 1. Sorry if it’s already a common knowledge, tho.
I kinda regret resetting tht skill and didnt get it back now cuz ever since im having sp problem lol well once in a while but still with GS backthen i never had to use sp pot while spamming heals/cure/etc skills
Uh-huh. This baby here fattens your SP recovery BUT the regen interval is still the same. Paladin C1 could be good to complement it. Oh, and Zemyna statue. Sorcerers will love us. Heh, but it’s a nitch build. I love my Cleric 3, but imo the reason why like-minded people complete the circle has always been because of Heal and Cure 15 to begin with. There is this girl who picked Cleric 3 just because she wanted neatly-arranged heal carpets. Everything else is secondary. Sigh, that’s why people avoid Cleric 3 like it’s Zika.
Heal lvl 8 for arranged tiles.
/20ocd
Yeah, this has been a thing for quite a while now since the first kToS catch-up patch. (Along with also increasing Stamina recovery.) I still wouldn’t really use this skill outside of “for fun” though, cause why would I increase my SP/STA recovery at the cost of possibly sacrificing another party member? :’)
Then you wont be using divine might? 
Lv 10 with divine might and hanaming gem is much better though 