Hello everyone,
I’m currently developing my Full Support build and I have 3 possibilities about which class my rank7 will be. After some research and discussion on another topic I ended choosing my classes until rank6, and now I have to decide rank7.
-A- Dievdirby:
Due to its statues which provides nice buffs, but I have some questions about this class.
[1] Can I have more then 1 statue at time on the ground? If yes, is it worth or should I put them down accordingly to my party set up?
Example1: If I have some mages in my party I’ll put down a Zemyna due to its reduce cost on SP.
Example2: On a party with physical DPSers I’ll put down a Laima because of the reduce on cooldown.
Example3:I have both physical and magical DPSers… can I put both Zemyna and Laima or have to choose between them?
Ansewered by Apple_Cider: Yes you can have more than 1 at time.
[2] Statue materials are hard to drop or find? If they are I should put the carve skill?
Ansewered by Apple_Cider: You can buy it from NPC, yet ppl put lv1 on it due to its solid dmg
-B- Pardoner:
Except for [Discerning Evil] skill I like all its skills. But I have some questions anyway 
[3] Even if I get only c1 Pardoner I’ll be able to sell my scrolls? I mean… on c2 I can put down a shop, but I’m not willing to get it c2.
[4] That increase on magical resistance (maxed) is a good thing? Or the buff is considered low on end-levels?
-C-Plague Doctor:
Thinking on this one just because of the debuff removal and power on PvP. The question goes below ^^
[5] [Healing factor] is a worth skill? Because only 100hp is a low amount… but it says its quickly recovered, the gap between the +100hp are really small?
[6] [Bleedletting] I’m putting only 1 level on it since that 35 seconds I believe to be quite enough, I’m I right on thinking that way?
[7] [Fumigate] > Is it worth putting more than lv3 on it? I mean at lv3 it already remove ailness from 5 targets right? So as the maximum party set up is 5… lv3 will do the job. But if GvG system is a near future max lvl would be better for PvP right?
[8] [Pandemic] > only lv1 to 5 enemies is enough?
[9] [Beak mask] knowing that I have already put the skill that AOE remove lv3 ailness should I invest points in this one?
Answers by Wurmheart
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No limit to the number of statues. Toss em all down buddy.
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Can all be bought dirt cheap from the diev master, carve is a good str scaling skill now that’s worth a few points for str builds at least.
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You don’t need spell shop to trade them. But keep in mind simony is expected to be reworked entirely. Same for spell shop.
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Good, but technically speaking it’s not very game changing. def/magic def are flat dmg reductions and damage simply scales to high to stop it to a decent degree.
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It’s the strongest heal period, it heals that much per tick i believe. It continually tries to restore health to the current health of when it was used. Always max it imo.
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Honestly the 3 anti condition pd skills are all quite good. Maxing bloodletting is amazing, but so is fumigate. Beak mask a bit less so, but it’s very strong to ensure the cleric never gets cc’d.
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I believe that’s the count of conditions it removes, not the ally count. Not entirely sure though.
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Depends on the build tbh. Large mobs aren’t exactly unheard of so it useful at higher levels, but not that important for builds that don’t rely on incineration.
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Don’t know, it’s good preventive skill though.
Aside of that, you better have some damage in your build. Because most full support builds are not viable focusing solely on support.
