Tree of Savior Forum

Full Support Healer - Returning Player

Greetings Saviors,
I’m a long date player returning to Silute[SA] server these days and wanting to know the best full support healer build for my Taoist; My role is to be the only healer of the party, maintaning the party’s HP and SP bars full (as the biggest problem of all DPS classes is the SP consumption) and boosting melee damage (Blessing + Kagura - Yes, i’m a Miko Lover!).
So i reseted from Cl2>Pr3>miko>Krivis>Taoist and thinking about going Cl3>Pr3>Miko>Kaba/Oracle>Taoist;
Want to know from experienced players on endgame content if this build is viable or not and which would be the best option. Feel free to coment the STATS points too (I Was full SPR).
Thank You Very Much!


Saudações Saviors,
Eu sou um jogador de longa data que retorna ao servidor Silute [SA] nos dias de hoje e quer saber a melhor build de curador de suporte para o meu taoísta; Meu papel é ser o único curador do grupo, mantendo as barras de HP e SP do grupo cheias (como o maior problema de todas as classes DPS é o consumo de SP) e aumentando o dano corpo a corpo (Bênção + Kagura - Sim, eu sou um amante da classe Miko!).
Então eu resetei de Cl2> Pr3> miko> Krivis> Taoist e penso em ir para Cl3> Pr3> Miko> Kaba / Oracle> Taoist;
Quer saber de jogadores experientes no conteúdo do final do jogo se essa Build for viável ou não e qual seria a melhor opção. Sinta-se livre para comentar os pontos STATS também (Era full SPR).
Muito obrigado!

There’s not much in archive inside a full healer build In the current metagame, if you want something good and focused on support I suggest something like
.c2>diev3>Miko>PD3/PD2>taoist

Miko doesn’t add anything outside an diev build right now, not even DPS

Taoist is almost full support, but taoist1 is enough so the best pick would be PD2 right now to complement.

I currently have the PD3 variant, and liked it a lot, I don’t do anything ingame that miss priest/taoist support, if you want to take priest route is better to pick chaplain instead of miko.

Both you can go full spr and be good

1 Like

Fellow lover of full support healers here \o/
Sadly, TOS doesn’t have a need for full supports anymore, so you’ll be required to also help with the damages. Only your friends or people who can carry won’t mind if you’re full support healer in harder content (like ET, for example).

Anyway~
As a healer, you still only need Cleric 2. Heal 15 and Divine Might 10 aren’t a necessity, they’re more of a luxury if you have a “hole” in your build.
Priest is fine for Resurrection, Revive, Mass Heal as well as Blessing if you go full SPR. For someone aiming to be full support, Resurrection and thus Priest 1 is a must have. If you want to be the only support, then Priest 2 for Revive and Mass Heal are also great.
Full SPR + Blessing aren’t necessarily a must have though since now Pardoners’ Blessings last 43 minutes (no more hits limit).
Stone Skin is pretty lame now so Priest 3 isn’t a requirement anymore to support.
Oracle doesn’t bring much anymore since they changed it. You don’t even have 100% uptime on Prophecy anymore and Counterspell only lasts 10 seconds, and both were the main reasons a support would go the Oracle way. Not a useless class, but it really doesn’t bring much compared to other classes.
Miko is nice, but imo you need Diev 3 to make it truly shine.
Kabba is fine as a moving SP pot, although keep in mind that most people will ignore the skill (or not even see it). It’s still a good filler class and Merkabah is okay though. But most Clerics will take Kabba for their own needs.
Taoist is great for support and boosts damages well. You can boost twice the melee damages with it and Miko’s Kagura too~
Overall your build isn’t bad, it’s a straight support though. I’d switch Cleric 3 for Chaplain for extra damages to help the party.

For support classes, you might also want to consider Dievdirbys (great damages mitigation, extra damages (now the Owls’ damages scale with your SPR too), helps the party deal more damages), Plague Doctor brings good aoes and a great Heal, making it versatile and valuable, Paladin can also now boost the party’s damages and effectively protect everybody.
Zealot isn’t a support, but it gets a nice boost from going full SPR, so you can consider it as well.
Your stats (INT or SPR) will depend on the build you choose~

I’d say your early ranks choices would be between Priest 3+Chaplain, Priest 3 or Diev 3. Miko can be added in any of the builds for extra support, but it’d work the best with Diev 3. Then your latest ranks would be PD 1-Taoist 1, PD2-Taoist 1, or PD3 (with the possibility to sneak in Kabba 1 if you really want to restore SP). PD1-Taoist 1 is more support with a bit of damages, PD2-Taoist 1 is same but with extra damages, PD3 focuses more on damages but still has useful support.

1 Like

Your build is viable, taking Kabalist over oracle is a much better choice. But taking priest 3 is just a waste of class. Either Pick priest 1 for ressu or Priest 2 for revive and mass heal. Do take note with the current stage of the game you would barely use revive/ressu for PVE although it has a use for PVP. Without a doubt Pardoners would outbuff you, so no point in taking Priest 3 for bless/sacra.

Cleric 3 Is a good base class, IMO having cleric 3 to cleric 2 is a huge difference. With the changes with guardian saint you can protect glass cannons. Your divine might is increased to 10 which is good for players who spam skills. You could nuke mobs with your heal and be quite decent on farming ground based mobs.

Kabalist refreshes the MP bars of your mana hungry party members.

Taoist is just taoist, if you’re not planning to take krivis 3, don’t take taoist 2.

Here are the builds I could recommend that might suit your taste if you’re planning on being a full support, though I wouldn’t really recommend a full support build.

Cleric 3> Priest 2> Oracle 1> Miko 1> Kabbalist 1> Taoist 1
Cleric 3 > Priest 2> Miko 1> Plague Doctor 1 > Kabbalist 1> Taoist 1

Alternatively Devs could work as well, but I don’t see any point taking Dev without taking it all the way to Diev 3 for maximum efficiency. You won’t need the faster Sp regen due to kabbalist. And having Diev is pretty much a stationary build (it’s good for CM/solmiki) if you’re not into that don’t take diev.

1 Like

Thank you all for the support and patience explaining all of the game mechanics with details. But i got some questions…
@pedrinsotero
Taoist rank is a choice due to Earth Tower’s floors where the Dark Sight Skill is useful. Aiming this content, Diev3 Looks more useful than Priest2, but is it worth to lose Revive/Mass Heal? I mean, does the class supports well the lack of healing Skills? Can PD’s Healing factor supply this lack? Ty

@Goldie
Well, you convinced me Priest 3 Is a bad pick right now, it used to be a must have when i started playing but now i see why it’s not worth the pick. Chaplain rank is nice, i played it a lot since i was a Priest 3 lover (not anymore :/) but i can’t find fun playing it and auto attacking isn’t my playing role. If I pick Diev 3 will it solve the mana problem? Ty

@Afflict
The point of picking Cleric 3 is due to the higher number of Heal tiles, being the only healer of the party i consider it useful. Never used Guardian Saint so i do not know how the skill really works. You said both Ressurection and Revive are barely used, is it true even for ET/Solmiki/Raids/CM (Note that i never played those content, but i intend to - that’s why i’m full of doubts)?
Those build recomendations tottaly fits my taste, i Would pick the second one if this one is good for ET/Solmiki/CM; If not, would a build based on Cleric2>Priest2>Diev3>Miko>Taoist be enough for this endgame content? Ty

@all
You all agree that Priest3 is a waste and that Full Support builds aren’t viable, so i’m now focused on building a Healer/SP regen/Discreet DPS Cleric Character with Miko because i did that Awful quest and i really love the Kannushi Outfit :stuck_out_tongue:
Thank you again :slight_smile:

Mass Heal is luxury, if you have an good party nobody will die, and even an bad party people will avoid die at all cost… so you don’t really miss revive/ressurect that much. PD Healing factor is enought when skilled used to keep you immortal, so you can use your heal tiles to heal party members only

1 Like

Zemyna is static and while at high level it’s nice, the members still need to stay in its range. I love it on my Diev for my own uses and in more static fights (like Challenge Mode or ET) though.
Anyway most people will use SP pots - especially since a lot of them use Mole/Chapparition cards - that’s why you shouldn’t focus too much on “healing” your party’s SP, imo.

For your other questions:

I think Revive and Mass Heal are good last chance life saving skills. But they’re not mandatory. Now, if you want your role to be the one who keeps everyone alive, they’re definitely a good pick.
Ultimately it’s better to prevent damages (Diev) than simply keep healing or resing though (Priest), but I think having at least Resurrection is always a good thing when one aims to be the support of the party.
Healing Factor is amazing but it’s a single target heal-buff: usually you use it for yourself so you can focus on supporting the party (or yoloing), or for whoever is gonna receive most of the damages. While one character has Healing Factor, the other ones can share Heal tiles.

The only Cleric of mine who has a use for Heal 15 is my Paladin since it isn’t an INT/SPR character. Heal 10 is enough for the INT/SPR builds since they get a bonus from their stats for their heals.
Both my Diev and Sadhu only have Heal 10 for example, and it’s fine. Even in ET. Heal 15 is a luxury, but it’s nice if you can pick it up. Heal bombs are fun too~ =w=

If a character steps on Guardian Saint tile you will receive their damages for a while. But it’s only 18 hits (with DM), so I don’t think it’s worth it compared to Diev who can completely stop the damages or Paladin who can suck up all the damages. Safety Zone also brings more blocks. I wouldn’t pick Cleric 3 for Guardian Saint, but if you go Cleric 3 it is a nice addition to protect one of your party members.

For Solmiki/ET, it will depend on your party.
Overall I think that if it’s a static party with players you know and you know how they play, then they might not be mandatory. But if it’s not and you’re the only Cleric then having even just Resurrection is a good safety net. Especially knowing you can’t revive with orbs.
(It’s only one circle, so I’d personally rather be careful and have it if I can than feel all white popolion when someone dies)
In Guild raids and CM they’re not needed. And because they’re not needed in most of the contents a lot of people simply ditch them.

I wouldn’t go Cleric 3 > Priest 2> Miko 1> Plague Doctor 1 > Kabbalist 1> Taoist 1
It’s a fun build, but it’s not really a “good” build. You’d have support, but I think you might be losing too much damage to make it that worth it. Remember that a lot of ET floors are just about killing mobs as fast as possible after all.
Cleric2>Priest2>Diev3>Miko>Taoist would totally work. It has all the support one needs and also nice damages and buffs.
But if you want you can also switch Priest 2 for something else: Kabba, PD1, or even Cleric 3 if you really want it.
PD1 would be the most useful one though because of Healing Factor, debuffs protection, and extra aoe damages (knowing your Dievdirbys’ statues will debuff the mobs).
The biggest issue would be if you like the more static role of a Diev… Not everybody can bear with it .__.

1 Like

@pedrinsotero I see your point. But i do like the skills and found many uses for Revive during my leveling, an invincibility after hp reaching 0 is a must have for my role. Played PD too, and i think the skills are better suited for a solo/DPS-support role. Ty

@Goldie You explained my questions in details, i want to thank you very much. Can i ask only two more questions? About gears, i farmed an entire Skull Smasher weapon since i was Full SPR, got all the itens except the recipe - Is it worth to craft it and waste the 2 Practonium or does exist better weapons and cheaper ways to obtain them and save Prac for the 350 weapons? Also, based on your experience, what is the best stats build? Full SPR, SPR/CON or Full CON (based on a Cleric2>Priest2>Diev3>Miko>Taoist character - I will pick Priest2, feel confortable playing it, more than PD or Kabba)?

You can craft a skull smasher AND save your practo. You can get a skull smasher recipe that doesn’t use up practo from tomorrow’s event https://treeofsavior.com/page/news/view.php?n=1241 It might contain emengard shield recipe too, so you can choose to craft that as well.

Full spr = owl damage, okay-ish blessing, sacrament, and aspersion
Full con = can support party more by ignoring your own hp needs
There’s a 24-hour buff from enchanter that gives you con based on your spr, so you might want to consider that if you decide to go full spr (you can get around 15k hp from that depending on your spr)

1 Like

With the changes, full SPR is viable without being difficult. But more CON will allow you to be able to focus more on your party like WhiteDwarf said~
Personally my characters usually don’t have CON because you can get enough from the gear and they do fine, but for extra safety you can also split SPR/CON.
I like the big SP pool and the little CC protection from SPR, but since you won’t focus on the Owls/damages and you don’t have Blessing, there’s no true reason for you to go full SPR.
If you’re interested by PvP, going CON is the way to go too.
So I’d say CON or SPR/CON depending on what you like better.

If you can make a cheap Skull Smasher with the event, it’s worth getting for when you’re 315+. Then when you’re 350 you can switch to a good Primus Rod.

1 Like

What would yall think of this build
cleric3 priest1 kriv3 taoist2
since simply sit back full support/heal only clerics arent much needed
the utility of kriv3 meltis + taoist1 would be a good combo
then the dps from kriv3 + taoist2 could provide off hand dps
cleric 3 for more heals and priest 1 for revive if needed
full spirit with end game gear in mind, masi rod + masi dag for lightning/matk trans 10 rod
then only laitas gloves for matk, mag amp
rest 350 primus with 40+ int/spr combo

Looks like standard KrivTao build with cleric3 and priest1 as fillers.

I’ve never done ET myself, but usually I see people recommending Miko for this build for the synergy between Kagura Dance and Storm Calling.

It depends for what content.
For ET I don’t think you’ll have enough damages. With a Krivis 3 you’ll mostly count on the Zaibas + Storm Calling combo, which has a 24s cooldown. It’s not a bad combo, but since you won’t have a lot of other attack skills your damages won’t be that constant.
I think it’d be better for you to only get Cleric 2 and then take as a filler a class that brings extra damages (or damages + support), like Miko or Bokor.

me and my friend have no idea what we’re doing

we currently did a

Cleric 3 > Priest 3 > Chaplain > Miko > Diev1

can i have a lowdown on this build? like what stats and skills works good in this build? :tired:

I will put skill distributions something like this. Stat is full SPR.

https://tos.neet.tv/skill-planner#4111222ic7.1f21315a6a.21455a659a75.11213145.153545.2535

Used points are mandatory while leftovers is optional.

I used to be using that build when R8 and was considering diev 1 as well. Don’t worry about your damage. It is quite weak on DPS side but doing ok overall with skull smasher +11. And I do think that it become stronger considering how sacrament scales and all holy skills

1 Like

It’s a full buffer/support build, I see :stuck_out_tongue:

You can go full SPR or INT.
Full SPR: you’d be more of a buffer and do support damages.
Full INT: you’ll count on shops’ buffs, and focus on your own DPS (INT means more MATK for your Aspergillum, your AA).
Although given that if you work on your weapon, anyway your damages/MATK will come from it so you can still go full SPR but have great damages. But if it’s a random alt, pumping your INT is faster and cheaper.

For the skill points:

  • Cleric
    Heal: 10 ー Always
    Divine Might: 10 ー Always
    Cure: 5-10 ー Good extra damages and cure, but you don’t have to focus on it
    Guardian Saint: 0-5 ー Depends on if you want the extra support or not
    Fade: 1 ー No need for a higher level, really
    Safety Zone: 1-10 ー You mostly count on the +20 blocks attribute, but depending on the use, some like it at a higher level. I like to keep it at 5 for the perfect 30 blocks.
    Deprotected Zone: 0 ー Always

  • Priest
    Blessing: 15 if full SPR ー Because if you’re full SPR and you work a bit on your gear, eventually it’ll be better than the -30% buffs
    Asperion: 0-15 ー If you go full INT, you get quite a good boost from level your Aspersion. If not, you still can but some other skills can be better. Also depends on if you’re more support or attack/solo.
    Sacrament: 1-10 ー Unlike Aspersion, the boost for your Chaplain damages isn’t huge if you level it. But if you go full SPR and invest in your character, you might enjoy the extra damages given by the buff.
    Revive: 3-5 ー Level 3 is the minimum imo, although it can still be dangerous. 5 is a good medium between an effective Revive and saving skill points.
    Mass Heal: 1, 5 or 10 ー 10%, 18-20% (with DM), 28-30% (with DM) regen. Although usually I’m more in a “1 or 10” opinion.
    Resurrection: 5 ー Because no point having a super slow Resurrection. Level 4 is also acceptable thanks to Divine Might, but under that is too slow.
    Exorcise: 0-5 ー It depends on if you’ll want the combo or if you want to use the points somewhere else
    Stone Skin: 0 ー It’s not worth the points it anymore (compared to the other skills)

  • Chaplain
    Aspergillum: 5
    Last Rites: 5
    Magnus Exorcismus: 5
    Deploy Capelle: 0
    Always, unless one doesn’t take Exorcise and thus have no use for Magnus Exo

  • Miko
    Gohei: 1 ー I don’t really see the point of going higher
    Clap: 0 ー Because you have no Diev 2-3
    Kagura: 5 ー You have the available points, and it’s a nice party buff
    Hamaya: 5 ー You have the points, and it’s a good aoe
    Sweeping: 1 ー Use it before using your Heal for +1 Heal tile (+2 with Divine Might)
    Rest of the points: Sweeping if you tend to be too slow, or Gohei if you want to use it more often as an attack.

  • Diev 1
    Vakarine: 1 ー Almost free warping ! (With DM and Sweeping it can warp 3 people)
    Zemyna: 5
    Laima: 5
    Carve Attack: 4 ー Just for the free woods from Crystal Trees and grass mobs since you have the points

Note that when they’ll add the system allowing us to change our last rank/class, you can switch from Diev 1 to Zealot or Inquisitor, so it’ll work better with your build. Assuming Diev is the latest rank you took.

1 Like

oooh~ thank you your information guys OwOb

this is very helpful insight indeed OwO