Tree of Savior Forum

Full Support Build

Wil this do good for a FS build?
For some reason, I feel that Priest is not really useful since we all buy pardoner buffs… It will only be useful for its Revive…

What do you guys think??

Cleric3 specially with Priest3 is too much.
Chaplain is the class that accomplishes nothing.
Priest3 is one of the best support class, specially with the new Blessing buff and Pardoners won’t have the Blessing Scale.

For FS you’re looking for Spr/Con build with Cleric2,Priest3,Krivis1,X.
X is up to you.

Cleric2 for Heal, Divine Might and Safety Zone.
Priest3 for Mass Heal, Res, Revive, Blessing, StoneSkin and Sac on demand.
Krivis for Daino mostly because you will buff a lot and need it 24/7.

Here is example build from Maddycakes:


You could go PD instead of Oracle

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Thanks for your feedback!
That seems better all around…
Just not sure about Krivis

  1. Divine Might
  2. Aspersion
  3. Blessing
  4. Sac
  5. Revive
  6. Stone Skin
  7. Monstrance
  8. Safety Zone?

That’s at least 8 or 7 buff count just on your first 5 Ranks (Cleric2Priest3).
You will probably get more with next 2 Ranks and other Classes will certainly have their own buffs.
That means your party needs Daino at all times (24/7).
Unless you can provide that much Daino scrolls to keep it up I strongly suggest you go Krivis.
Zalciai is also a great buff/debuff in a Spr build.

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Take krivis only if you want just mindlessly cast all of your buff skills and forget about it for like next ~2mins.
But if you are able to use your brain and manage buffs right, then you dont need krivis.

It’s not your buffs you have to worry about but others.
To try to manage buffs without Daino you have to know all the buffs in the game. Of all classes, all animations and all CD.
In case you don’t know: your buff overwrite others own buffs and yours are overwritten by theirs as well.
It seems silly, to say the least, to not use any buff at your disposal because you don’t have room for it. Such a waste of skill then.
Anyway, you do whatever you want to. It’s just a recommendation.

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You can get Daino through Pardoner scrolls anyway, so isn’t Krivis kinda pointless if you’re only going for it for one skill?

Other than that, I have the same question as the OP, but atm I’m seriously thinking of an additional Cleric rank instead of Krivis.

I understand Cleric3 being too much for PvM. But I want to GvG, and 10 tiles does sound like it won’t be enough for targeting everyone there. That, and Guardian Saint getting a Stamina and SP restoration buff sounds useful…


(If you only want one character though, I understand going Krivis for Daino at some point. The reason I’m considering otherwise is because I’ll have a Pardoner of my own.)

Oh, and if you’re considering GvG or PvP, I think most people would go Plague Doctor in rank 7. If you mean to be PvM FS though, Kabbalist also seems to be good.

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Sorry about the double post, I couldn’t re-edit no matter how much I tried for some reason.

About the build itself: from other threads’ feedback, the usual Cleric 2 build is Cure at 4 (leftover points only), Safety Wall 10. Also, if you’re not going for Chaplain - you shouldn’t if you’re FS - Aspersio and Sacrament are nearly useless. Sacrament at 1 is enough for 25% dark resist, for Aspersio idk if it should be kept at 1 or 0, but definitely not max.

For the other ranks, it will depend on your budget, if you want to make a Pardoner alt or not, and whether you want PvM/GvG. Usually it is best to focus on one aspect: in your case it’s supporting, but if you go full PvM you won’t have as good GvG support, for example.

Krivis 1 is also good because 1. If you have SPR, Zalciai becomes a good buff/debuff (and with the Blessing update a lot of FS players are thinking of switching to SPR/CON), and 2. the lightning skill is good for leveling, and remains good endgame if you have some INT or are running an INT build. But the main point is still Daino, so if you have the means to get Daino w/ a Pardoner alt or the money to buy scrolls, definitely think twice before getting it.

Oh, and you might consider some levels into Mass Heal for insurance. But ultimately, that’ll depend on your playstyle.

(And don’t worry too much about Pardoners, Priest-wise! The fact they can sell Daino does obsolete Krivis 1 a bit. But for selling Blessing with Spell Shop, for example, it has a limited # of hits where it will apply, so the buff runs out too soon and Priests are still necessary.)

You can get Daino through Pardoner scrolls anyway, so isn’t Krivis kinda pointless if you’re only going for it for one skill?

First of all, those scrolls are rarely sold (I don’t even find them at the market at all, do they even have Daino in their name?).

Even if they are, they are probably expensive. Good luck convincing your whole party to keep the buffs active themselves.

Also if you’re full support you’re SPR/CON so you don’t only get Krivis for Daino, but also for the Crit Buffs. And the healing fire is a nice bonus too.

I understand Cleric3 being too much for PvM. But I want to GvG, and 10 tiles does
sound like it won’t be enough for targeting everyone there. That, and
Guardian Saint getting a Stamina and SP restoration buff sounds
useful…

Well for PVP you don’t really need Krivis as much, that’s true. Wonder if Cleric C3 is worth it, though. There are so many other good choices for PVP.

the usual Cleric 2 build is Cure at 4 (leftover points only), Safety Wall 10

No, not for a full support. Usual cleric 2 build is: 10/10 Heal, 1/10 Cure, 10/10 Safety Zone, 3/10 Deprotected Zone, 5/5 Divine Might, 1/5 Fade

You only get higher levels of Cure when INT-based.

Yeah, I said it more because I intend to have a Pardoner alt myself to provide for the scrolls. (Hey, good to know you can’t find them on the market though, I might be able to make actual money off of them.)

Crit only applies to physical DPS anyway, so I wouldn’t value it as highly. It’s not nearly as versatile as the Priest buffs. If I didn’t need Daino, I’d definitely think twice before going Krivis 1 at all… and it’s really discouraging to know that your main Krivis skill can just be sold by a third party.

In regards to Cleric 3, I’m more thinking about GvG support, not PvP. GvG-wise 10 tiles doesn’t seem enough at all, and I’ve heard Safety Walls melt like candy so there’s very good reason to have it at lv15.

And does Deprotected even have a use? I was under the impression the points were on Cure only because there was nowhere else to put them. (Thanks a lot for the feedback though, the only info I have on FS is from recent threads, couldn’t find an actual guide) @rya.reisender

Well, if you want to provide your whole party with Daino scrolls (I assume you need ingredients for them?) all the time, go for it. I assume it will be a costy undertaking.

I must say I’m a pure PVE player, but with all the experience I gathered so far, I really really wanted Daino badly. Random dungeon party -> Nobody in the group casts Daino if you don’t do it yourself. If you don’t have Daino, you remove buffs of your allies, reducing the DPS… or you have to decide for only 3-5 buffs you want to give them. It’s hard to not accidentally use a buff after all, because you are used to keeping all your buffs on cooldown. Buff limit can even removed the scrolled buffs and you can’t recast these in dungeons. Outside of dungeon, only 30% of the players will even get the pardoner buffs. Also as full support I simply want to be self-sufficient. I want that the group can rely on me to take care of all their needs without them having to take care of anything. That’s what Full Support is about in contrast to just support imo.

And does Deprotected even have a use? I was under the impression the
points were on Cure only because there was nowhere else to put them.

Deprotected Zone is really good if you are pure SPR build. Like it can increase the damage per hit more than Blessing can. It takes a while until the effect kicks in, so for monsters that die in 1-5 hits it’s useless, but for dungeon monsters and bosses, it’s super useful. It also has an attribute that stacks debuffs, which makes it even better for stronger monsters. And it increases Incinerate damage (though you probably won’t get Incinerate as FS Priest, if you have another INT-based Plague Doctor in your party, he will be pretty happy about any debuff you give).

Of course for an INT build it’s fairly useless, because Cure is a hundred times more damage increase, but you should still get it alone because of the Incinerate damage boost.

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…the reply’s been erased twice in a row now, I give up. That said, thanks again for the feedback, going with lv1 Deprotected, Monstrance debuff, and reconsidering Krivis now (lv1 Zalciai is another debuff, Aukuras’s decreased accuracy might count as one too, and Zaibas exists).

On another note, what does SPR bring to the support table as opposed to INT? If the KR updates come it seems SPR would be the better pvm support by far (and Stoneskin nerf is pvp-only), but in GvG INT might be in demand instead. Is the Monstrance debuff’s scaling with SPR relevant? @rya.reisender

SPR:

  • Stronger Deprotected Zone
  • Stronger Monstrance Debuff
  • Stronger Stoneskin
  • Stringer Blessing (if we get update)
  • Stronger Crit Buff (if Krivis)
  • Unlimited SP and high magic defense

INT:

  • More healing and damage with Heal
  • More damage with Cure
  • More damage with Aspersion / Aspergillum (if Chaplain)
  • More damage with all the magic damage skills (if you get a class with damage skill)

Not sure how relevant SPR is with Monstrance. On my pure SPR Priest, it usually means that I always hit a monster with that debuff and I need one hit less to kill per 4 hits.

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As said before Cleric 3 with Priest 3 is overkill (however there is nothing wrong with taking it) Cleric 2 should be sufficient for a healing carpet + safety zone.

I would advise against taking Chaplain at R7 (R5 will make add a little dps for a while), the only thing it really offers a FS build is Last Rites and Capella. Not really worth taking Last Rites over more useful classes, and random groups don’t understand or necessarily like Capella (I love it) so it can get tedious explaining it and is usually just easier to go without it. To fill that last rank take something like Oracle PD Krivis or even Kabbalist or Pardoner.

I would encourage you to go with the build YOU want though. It may not be “meta” or “the best”, but it will definitely be more fun.

If I were to make a FS it would probably look like:
Cleric->Krivis->Priest3->Cleric->PD/Oracle
Stats would most likely be (in order of importance) Int/Con/Spr (spirit for the SP regen and Stone Skin)

Even with Daino scrolls Daino is still good… Otherwise there would be no Daino scrolls.

[quote=“rya.reisender, post:13, topic:292988”]
Not sure how relevant SPR is with Monstrance. On my pure SPR Priest, it usually means that I always hit a monster with that debuff and I need one hit less to kill per 4 hits.
[/quote]Well, that means it’s enough to make the debuff noticeable, but not suddenly op, right? Not bad at all, sounds pretty decent for bossing with Deprotected, and it helps in solo leveling.

On that note, SPR should also make Chaplain auto-attacks stronger than the INT Chaplain counterpart if we get the Blessing buff, because of Aspersio scaling with SPR + op Blessing. Even for an FS, opBlessing + Deprotected + Zalciai should boost leveling speed by quite a bit compared to before, so it’s definitely good news if it comes.

Sure but INT will become more useful with higher ranks again, since you get a 10% boost per rank. And I won’t calc with future updates yet, would just make me frustrated during every maintenance it’s not added.

Also I mainly use Monstrance for Buffing (+30% DEX). The debuff might be effective with pure SPR, but it’s very hard to aim as it appears in a random position and disappears instantly if a player touches it. I only really use it on bosses as they are large and the chance that Monstrance lands right on them is high.

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Don’t bother with monstrance. Don’t ever get it past level 1. It is a god awful skill. Deprotected Zone is awful as well.

Zalciai with SPR is not as bad but hardly good. You can imagine a full SPR build would crit as much as a full DEX build but with the downside of having monsters to actually pass through Zalciai. And the upside that your crit chance gets applied to everyone in the party (after mobs cross zalciai). But of course, you also lose the biggest benefit of DEX builds - high evasion.

Both deprotect and monstrance aren’t bad because of the defense reduction. They’re bad because of other mechanics in those skills.

Deprotected needs the monster to stand still inside the zone, a small area too, and the CD isn’t fast enough to be used on every monster you encounter.

Deprotected also only increases the damage for the first hit. As a chaplain, you should be doing 4 or 5 hits. Which means it will not ever be nearly as good as Blessing (+120 or more damage per hit).

Monstrance has a terrible mechanic of increasing cast time as skill level goes up. If you get hit during cast animation the skill cancels out too. The circles start overlapping a lot after skill lvl 5 and that just makes more skill levels plain useless as well (no, you can’t stack the debuff from different circles). The skill also has a bug where the circles disappear if party members go over them but their effect stay in place.

In short, SPR build is only worth it for Stone Skin. That’s currently the only good SPR scaling skill. Zalciai would be worth it if you had more options of SPR skills.

I have a pure SPR chaplain and I didn’t even bother increasing deprotected or monstrance. That’s just how bad those skills are.

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Cure also requires the monster to stand still and the CD is actually lower than that of Cure.

Cure is also only one hit.

Definitely shouldn’t get it above level 1.

You’re comparing two very, very different things.

Cure hit locks the monster inside the square. Mobs that are not immune to knockback / hitlock will be stuck inside the square taking damage.

Deprotected zone debuff only refreshes every 1 second. That means if a mob pass through the zone but doesn’t last 1 second inside it won’t even take the debuff… It also won’t “hold the monster inside the zone”.

Not sure what you mean by that. Cure deals 38 hits at level 15. It also deals all those hits pretty fast.

Cure is pretty bad in a SPR build, indeed, but deprotected zone is just as bad in the same SPR build. Which is quite ironical and sad.

Cure is so strong in an INT build that sometimes it’s even beating Zaibas in some case scenarios (i.e. mobs weak to holy).

Yeah, but my main point here was to get 1/15 Cure and 3/15 Deprotected Zone instead of 4/15 Cure on a SPR build. And I still think so even though what you say is all true.

I don’t use Deprotected Zone/Monstrance while solo leveling, but in dungeons I use it on the boss and I think it’s actually quite noticable that the the HP of the boss drops faster.

It also works on flying enemies unlike Cure.