Planing on making a full Spr as its stat, giving the experience that mana is a thing here.
Build:
Wiz>Cryo>Pyro>Pyro>Pyro>Alch
Since Pyro3 has fire breath an it consumes mana over time.
What are your thought?
Planing on making a full Spr as its stat, giving the experience that mana is a thing here.
Build:
Wiz>Cryo>Pyro>Pyro>Pyro>Alch
Since Pyro3 has fire breath an it consumes mana over time.
What are your thought?
Full Spr will result in low dmg. Wouldn’t recommend this unless you want to make a support class.
Even with a int set?
Possible to be hard time if you don’t have good weapon with crazy MATK.
Do you think? cuz i can use the atributes for dmg also a decent gear.
I don’t know but I guess you’ll need better weapon and lv up skill attribute that increase damage to make it work. Damage might be low comparing to INT build but maybe it still possible to do.
Not sure if there’s any skill that also add dmg from INT though, I didn’t check.
That’s what I intend to do. Just buffs and lotsa CC
True, ill deal less dmg compered to int build. However, ill be able to keep spaming skills. Atleast that was my experience in the first cbt. Mp pots were expensive and when i had my int build i had to stop every few mins to recharge my mp.
i wanted to get enchant fire, but at max it only adds 35+ of dmg to fire attributes. i think its not worth it.
Here’s example of fire ball lv.1 comparing damage between 89 INT + 10% attribute atk with Juu Staff +5 (82 MATK) total matk is 234-244 matk
And 13 INT (default) + 10% attribute atk with Juu Staff +5 (82 MATK)
Since we’re still in CBT I think it’s good idea to try out if it work well or not though.
PS: Btw fire breath consume 3% mp every 0.5 sec so I guess no matter what max mp it is it’ll be consume out at same rate?
If you’re running support, I don’t think Pyro is very good and enchant fire isn’t worth maxing. But I hear that if you are getting Pyro then you should put at least or just one point in it because while it’s not worth investing in, 1 point is enough to make it useful. I think it has something to do with just having an elemental damage attribute.
Take it with a grain of salt. This is only what I heard. I’m not interested in Pyro.
thats what i want to try out.
also, do u think fire breath with ice wall will have the same effect as psyco?
ps: 83 dmg its not much of a diference comparing one character has way more int than the other.
I was under the impression Enchant Fire worked like Sacrament, and only triggered the additional attack during auto-attacks. This would make it great for an auto-attack build using high crowd control and Quicken, or as a support skill, but little else, unless I am mistaken concerning its mechanics. I hope I am.
u got me there, since i have never used that skill
There is more to consider in @Tsuyucchi’s screenshots than the displayed damage numbers.
I think INT and STR are important for optimizing damage, but their usefulness waxes and wanes with the build you choose. STR plays a particularly important role in many swordsman builds due to attack speed and x% bonuses from certain skills/attributes. The importance of INT also depends on your build. If you are going for a slow-casting big-hitter, INT might play a smaller role in your damage, because you are dealing damage more infrequently. Then, there are the wizard builds that spam spells: these builds, such as a staple pyromancer, benefit the most from INT bonuses, because of either the ability to spam certain spells, or the damage-over-time features those spells have.
If you are looking to spam your spells, I wouldn’t rule out INT. Even a small amount can go a long way. If you find SPR was the limiting factor before, you should definitely find a balance there, but remember: 83.6 extra damage might not seem like a lot, but when the damage is spammed, or used with a damage-over-time skill, the numbers ramp up fast.
… SPR is useless for fife breath spamm.
You’r based on a % of your max mana.
You might regenerate more overtime, but you will use up even more mana too!
A good build for that firebreath mage would be.
3 int: 1 Spr
You got some regeneration for Mana and a larger pool.
And you can still spamm 30 seconds that fire breath spam.
ok, its just that i wanted something unique and a full spr build sounded intresting. at least in the first cbt i could spam lots of skills and i would last longer in the field since i didnt have to get out to recover mp. what about 3 spr 1 int? and a gear base on int?
3:1 works if the main skill focus is on Hell Breath, but it unfortunately undermines the rest of the pyromancer skills. If Hell Breath is @Meelord’s main damage skill, no amount of SPR will really help. Regen is quite low in this game, even when you build for it. All the other pyromancer skills lend themselves towards a greater focus on SPR, due to spam and duration damage, but Hell Breath is the one skill that doesn’t fit that mold. Honestly, I am not a big fan of the skill. It seems to work against the rest of the pyromancer skills.
The only time I would consider building for Hell Breath is if I went Wizard>Pyro>Pyro>Pyro>etc…
This would let you pick up another high-DPS class somewhere in rank 5 and/or 6 that could compliment Hell Breath.
Personally, I’d go Psychokino and Necromancer and build for 2 INT :1 SPR. Psychokino offers Psychic Pressure: a similar skill with higher MP consumption, but a shorter cooldown. Psychokino also opens up some great mobility. Necromancer gives Flesh Hoop, which is a great bonus to damage, and a touch of damage mitigation. Summon Shoggoth is great here, because INT and SPR both improve its damage and HP respectively. You can see my build here:
I left 3 skills undecided. You can save them to increase your skills for Necromancer’s 2nd circle, or invest them in whatever you like. If, instead, you wish to focus on the other Pyromancer skills, with a touch of crowd control from cryomancer or chronomancer, a 3:2 or 4:3 ratio would be perfect.
I like this one, agh!!! u making me not want to do an alchemist… but i want it so bad…
anywho, why no fire ball in the build?>
also dont u consider earthquake a good cc?