How do developers plan to deal with the bots after opening f2p? Now IMC raised the prices for early access packages, but the game will be f2p and bots will be even greater. Why was it necessary to raise prices?
Basically what was happening is groups were using a VPN to buy cheap accounts for hacking, spamming & botting. IMC upped the prices to tackle this problem as a temp solution until something more permanent comes in.
There is an official blog post about it.
They have not disclosed any additional plans to handle the disaster that f2p is guaranteed to be. Either they have something else in the works (things might be okay), or they think their current system will work (and we’re all doomed).
Didn’t they just post something on how they are dealing with the bots? If people weren’t exploiting the regional prices, maybe it wouldn’t have changed.
They are bringing the regional prices back in areas when it goes f2p though. If you play on SEA or SA server.
The game needs to be set as a $20 buy to play game.
It’s as cheap as any indie games out there. Hell you can buy stardew valley or undertale for that much and people consider those games cheap.
Except, with Tree of Savior you’re likely going to spend months playing the game opposed to a few weeks of stardew valley.
Much like hardcore PvPers and their incessant whining, bots and illegals seem to be dictating the fate of the game.
PvPers screw everything over for people who PvE, by complaining about a certain class’s awesome skills, bringing on nerfs all around.
Bots and illegals successfully: ruined trade, ruined market boarding, ruined certain people’s gaming experience, forced IMC to focus on them, ruined the game economy, inspired witch hunts–no, seriously, someone actually suspected me of botting, despite me doing all the things bots would never do, and in turn, I’ve begun to suspect every fellow Savior I see out in the fields of being a bot–and now they caused IMC to inflate prices and push back the release of the game.
Bots are in ■■■■■■■ control.
How they’re dealing with the bots is a price wall, at the moment.
Obviously when f2p hits there will not be a price wall. Everyone can bot as much as they like with no barrier of entry. No buying stolen credit card lists, no vpns, no exploiting broken bank software. Just fire up your 100 bot farm and go. Wheeeeeee
The new challenge for bots will be to obtain enough silver to buy tokens from market so they can RMT with $0 investment. IMC doesn’t think this is going to be practical - I happen to think, after witnessing the every bot with a market-purchased arde dagger debacle, that it will be completely viable.
They’ll be competing with eachother, driving token prices to astronomical heights, which is amusing. But they’ll all be in there, botting, all at once. Hundreds in each zone and channel. They will crash the servers.
Unless IMC has something else up their sleeve, of course.
Theres this. https://treeofsavior.com/news/?n=377
Once the system gets more data or they tweak it better it will be better at detecting bots.
I do know that the fee to play right now is an extra hoop for them to go through right now though.
