Some people need to stay and stick to the basics when it comes to computing hardware…and NOT TALK about things they can’t understand. See this is the reason I stay away from forums like these with immature little kids who have no IT certifications or have zero IT background and think that because they play a few PC MMOs, they actually know something…but then get butthurt when proven wrong.
First, this thread was already solved.
Second, BOTH of you are WRONG when it comes to your notion of 60HZ perception. Good to know you can use Google though - If you actually had a High-End gaming PC that can support more than 60FPS in any game with a monitor that refreshes higher than such, you’d understand; you don’t. That’s fine. As a baseline, the concept “Human perception can’t notice past 60 frames” is a misnomer and relates to TVs due to interpolation vs MONITORS which directly refresh at a 1 frame to 1 ratio. TV’s don’t do that, they squeeze frames into a given refresh to appear to be smooth…which is why games look like crap on TVs. 60Hz on a TV will be the max of perception due to said interpolation technique. This rule however, does NOT apply to monitors…particularly GAMING monitors which have a higher refresh than 60 simply because of said 1:1 frame to rendering scale. Hence, if you have a 75hz refresh monitor and can render games @ or greater than 75 FPS, you’ll notice your frames to be MUCH smoother than that of a 60Hz. This isn’t some kind of false marketing technique, it’s a fact. Anyone who has a gaming setup with at least an 100hz monitor will refuse to go back to 60hz simply due to the greatly increased smoothness factor between frames…because the human mind is capable of iterating the added frames between the “60fps limit” due to the timing difference of what’s rendered vs what’s shown. Newer technologies like G-Sync greatly increase this effect. End lesson, glad you learned something. Come back when you have an A+ certification or have built more than 10 PCs.
Third, @AkaiKiseki, my screen is 144Hz, not 60 Hz. If you were current…(like 5 years current), with gaming hardware, you’d know this has been a thing for a fairly long time. Follow the above basic lesson in graphics rendering vs monitor refresh to know WHY I care about not having an FPS lock on my game. Also, why are you concerned about electricity consumption? It’s my rig, not yours. Do you pay for my electricity bill? Did you help me work to build this computer in the first place? Do you even have a gaming rig that can run games like Crysis 3, Witcher 3, or Star Citizen @ 90+ FPS on max settings with a monitor that can refresh above 100hz? No, I don’t think so. Learn about hardware before you talk please - Next reply won’t be as friendly.
So many people want to drink other people’s Kool-Aid but have no concept of how **** actually works.
Are we done now?
PS: “End Of Discussion”
