Dear IMC,
It’s great there there are so many classes in the game! Truly this is one of the best selling points of [Tree of Savior]. However, there are classes that have much to offer us players, and there are those who don’t have much at all. The focus of the new balances and such have been primarily on popularly used classes like Linkers, Cyromancers etc. and understandably so.
However I think more attention needs to be paid to classes nobody is playing, the lack of players being because many of the skills just don’t work or don’t provide that much use. The Thaumaturge is one such class that has a great costume and concept but is in need of a rework in order to be relevant.
Instead of nerfing other classes, I would like to suggest that more work be put towards strengthening classes that get near to no play.
This will also confirm for other players what some issues with the class are.
[THAUMATURGE SKILLS]
Transpose
-
Refreshing this skill will not conserve your HP, meaning every recast of this skill will reduce your health back down to it’s original state. This has been complained about before, and it is an understandable balance so that no Wizard can be in health mode continuously.
-
However, the duration on Transpose as it is means that Thaumaturges who invest in it will be a liability for their team, eating up heals every 60 -> 200s. As it stands it is not a very good ability, and needs to be LV 15 before even kind of being useful.
-
I would recommend extending the duration of Transpose by double, or adding an attribute that extends the duration instead.
Swell Body
-
This is the iconic skill of the Thaumaturge class, unfortunately it is not exactly working properly. The EXP boost has been confirmed by several other users in other forum posts (myself included) to only increase the EXP by the monster’s BASE amount as flat, meaning it is unaffected by the party bonus, Tokens, EXP tombs etc.
-
This equals out to around a 30% exp bonus for doing two fold of damage to the Swelled monster - this is just not worth it. Please re-evaluate the EXP Bonus from this skill to truly increase the EXP amount by 100% as it says in the skill description.
Shrink Body
- Currently there is a bug where monsters who have Shrink Body applied will heal back to 100% of their health.
Shrink Body && Swell Body
-
These skills have EXTREMELY small cast ranges. Considering that at level 15 each can effect 10 targets, it is neigh impossible to make the skill connect with those 10 targets, these abilities in addition to not providing much utlity, are very difficult to make use of because of this.
-
Please consider increasing the range of the abilities drastically.
-
The Thaumaturge is just one of many other classes who have too little to offer to the playing experience and risk becoming forgotten classes, coming across as just [Bad Classes] in general. I think it is in TOS’s best interests to start by helping these dead ends out rather than allowing players to only use the most popular classes - classes that are not popular because of design but because their skills actually function properly.