Tree of Savior Forum

Fletcher experts come in

Whoa! How did this thread became so long?!

Anyway, i read some of your posts (not all of them, since its so many…) seems like fletcher is a bad AoE class… (Tho i find that hard to believe since cross fire looks awesome, but ill take the words from u experts)

I think i wanna do cannoneer instead. One of you suggested falconer for R6, but im not too sure how circling works. Can someone with experience explain?

Thanks for all replies.

What people are telling about flecther is that Crossfire and DMA cannot outmatch:

Broom Trap from Sapper 2
Multishot 10 + Circling 5 from Archer 2 + Falconeer
Cannonblast 5 from Cannoneer
Feint + Barrage from Ranger 1 + Rogue 1
Split Arrow from Scout 3
Throw Gu Pot + Wugong Gu 10/15 from Wugushi 2-3

And circling lowers the AOE defense ratio to 0 of all mobs in the game at lvl 5. This makes every single aoe in the game hit all mobs affected by circling and in the range of the AOE. If you want a video for an example, throw Circling + multishot at youtube

what’s more stupid is he’s talking about his a3qs3musket build as if it’s some mind-blowing top secret build. lol. kids nowadays. just let him keep digging his own grave.

lol.

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I do a few tips from @greyhiem too. It’s great when doing DP because you can go solo just by broom trap haha. Well, it’s a matter of preference, sometimes I wish I choose scout to move from map to map at later game. But, broom trap still helps me when there are lots of mobs. I cannot say about A2, but I enjoy Ranger’s Barrage and I still use it often. I find it useful, along with broom trap, when Fletcher’s skills are limited to single target (crossfire is just… situational and sp hungry)

I will dig deeper after him i need that screen shot!

maga bow still has more damage for bosses compared to light gorithos because of the bonus damage to large targets. but if light gorithos only cost a fraction of the price, it’s a great alternative for maga bow.

the most future-proof and end-game proof class decision you’ll make is going A2 for the +25% crit buff. it will always be relevant until rank 10 unless they nerf it directly. the other 2 ranks doesn’t really matter.

To Nizael:

Hi, i understand what AoE ratio is. But what would circling do for cannoneer skills? It seems like some AoE skills hit all enemies within range without considering mob’s aoe defense ratio.


Reduce AoE defense ratio :3

by the way can someone please make an archer 2- ranger- scout- fletcher 3 guide with in depth? fletcher builds in tosbase are too bullcrap.

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What do you need to know. What server are you on? I can explain to you in-game if you want.

My Steady Aim give around 1000-1500 per tick of any ability. so i can said is a lot… when you can spam ability like crazy.

Edit: nvm, i kinda figured on my own

Cannoneer aoe ratio is 5 for the 5 seconds CD skills and 10 for cannonblast (although someone said it was 7 for some reason O_O7)

This thread in a nutshell

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Steady aim + musket damage though.


To Nizael:

Yes! Thats exactly what i wanted to know. Is AoE atk ratio hidden? Or is it in the skill description? Sry i cant check right now

Hidden.
But it shouldnt be. Devs just made it that way because yes.

That’s plus double damage from butt stroke right?

Yes ‏