Tree of Savior Forum

Fix Transpose | Buff Limits

Here is the problem. In general we should have an option to…

Lock Self Buffs

By this I mean an option that buffs one casts for himself will not be overwrote by all that sh*t your party throws in your buff counter - yes especially all you Archers with that damn useless Swift Step.

Transpose

There are some core problems.

  • It is an important buff. It should be in the second unlimited buff bar (below) like Running Shot as this buff is usually really really important for the Thaumaturge and it is a pain if you lose it because of other buffs.
  • It makes no sense that if you switch INT into CON and refresh the buff that you lose all your life again. I would be fine if a full switch forces it but with Equilibrium one should definitally keep his life as long as you do not forget to refresh Transpose.

Thank you for reading. Notice me please!
@STAFF_Max @STAFF_John @STAFF_Ethan

2 Likes

Somehow, I second this. Its current state is counter-intuitive.

Agree, at the current state, Transpose is more convenient for full con mages

bump*

Any GMs able to advise if this is the way Transpose is intended to work? Or is it currently bugged with a pending fix?

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