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Team Name: Longheart
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Character Name: Queen
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Class Build: Sword 1 Peltasta 3 Rodelero 2 Templar 3
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CPU: Intel i7 6700K
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RAM: 16 GB DDR4
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Graphics Card: GeForce GTX 1070
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OS: Windows 10
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Internet Connection Speed: 50 MB Download/30MB Upload
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Country/State: Brazil - São Paulo
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Comments:
First of all thanks for bringing back the GvG/GTW to the servers, it took a while (more than us players would like to, but anyway, proceeding). Differently of what was reported on Klaipeda, on Silute we had multiple guilds participating on it, such as : Hydrarium, Paradise, Unbelievable, Biqueira, Enders, Pallium, FireEmblem, Pandora and others, but even so, we were unable to have a good dispute over the territory itself.
Issues seem so far:
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Templar’s Share Buff:
- Templar using Share Buffs are causing the server to not be able to handle the communication between clients and is lagging the channel/map - While using it players that were walking to any direction were shown walking forever and endlessly, from the Templar’s guild of from other’s as well.
- While on Share Buffs, Ein Soft if not picked by the Kabbalist that used, is giving players a 1/1 life instead of the effect that it should, that on a guild while on Share Buffs is causing it to spread thru many players of the guild. -
Territory Capacity:
- I did not experience this myself, but we have other folks stating that the channel was considered full and could not enter -
Strike and Defense:
- So far the game seems to be unable to provide a valid experience for guilds with a 3x~4x attendance during the GTW, on both situations when guilds with a higher attendance confront each other the server is unable to handle the communication, players are going from full to 0 hp without even seeing the adversary on it’s screen, sometimes even seeing them but unable to move or use any skill (under no CC effect)
Doubts and Concerns:
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TimeZone and Daylight Savings Time
- For me and others in the guild which I play, the time set for the GTW is pretty good, but we do have a concern over it, as we did in the past, will it change along with the server time ? (Even if the Server is located in São Paulo, the server’s clock is in EST instead of BRT, if it does shift for DST changes, it will go to the opposite time frame that the Server’s intent players, and then it will be starting at 01h AM Locally, can we please have it so the time for the GTW is 23h Brasilia’s Local time ? -
Channel/Guild Number restriction:
- If there is going to be a channel restriction that is as high as the maximum number of players a guild can have (considering Channel limit to be of 100 players as normal channels and the Guild being 99 members), it is feasible possible for a guild to keep others from entering the territory just by entering and being there with their 99 players (I know that this aint something easy to occur, but still, the game allows it and therefore brings a concern) -
Defense and Territory Ratings:
- So far, there is no official post stating which of the territories are supposed to be of which Rating (S/A/B), this information must be shared and stated by IMC itself. Also, at this point there is no real reason to create a defense or attempt to keep one of the zones for as long as possible (a single GTW, several days/weeks session worth), this must be changed in the future.
Suggestions:
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Templar’s Summon Members:
- Is there anyway to create a pre-made save group option there ? or multiple ones ? -
Increase the Game’s maximum camera height:
- Considering how the game is at this point, the size of the maps and the objectives of it, would it be possible to allow the game’s zoom to go as far as the character loading frame limit ? -
Add an economy feature for the GTW Zones:
- Make so the defense of any of the Zones give the players can give some benefit to the holder in the future (with a solid cap) -
Validate Consumable usage or add an internal CD to it
- Dispeller’s, Miko’s Charm, Scrolls and other things are being used a lot, and should still be used, but at least the internal CD’s of some of them must be changed, otherwise some classes will fully be nullified during the GTW, I have seen IMC planning to change how some of the defensive and CC skills work in the feature, a check on Skill Scroll’s, Dispeller’s and Miko’s Charm should be checked as well. -
Verify Server Stability and Usage to handle the connection from multiple players.
- At this point, it seems impossible to reach to a point where we have a 50x50 players fighting for the same feud and having a clear/smooth gameplay during it, most of the lag that I felt during the war was caused by the server not handling the information at the speed’s in which the game was designed to be played, wondering if a stand alone version of the game, having only the authentication done thru Steam, could not help minimize the issue. Players would still need to log thru Steam to buy TPs, logout and log into the game directly.
So far that’s all I remember related to it, will be giving additional feedback as the other sessions of GTW occur on the game itself.