You probably got into a scenario like this before:
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Create pre-made party (say highest level is 280) and link party invite in normal/shout chat
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1-3 other players join in. It seems like no one else is so you decide to go in.
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Suddenly, a lv.330 joins in (having seen the link in chat) and gets inside dungeon.
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Levels of dungeon mobs/bosses dynamically scales up due to new high-level member getting inside.
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RIP lowbies.
The party’s lucky if the high-level one can carry or the mission is Lake or Convent. If not, it’s an excruciating experience for everyone. Some other players would even consider just giving up the mission and queue for another instead or change character.
Sometimes what happens in queue is that the level gap is so wide the lowbies are turned into useless paper.
If they were able to solve this issue in the case of the Cherry Blossom event, why not for Saalus missions? The exp is already crap anyways, why not let the other 4 carry the lowbie 5th guy (instead of having just 1-2 carries) to make the run faster?