This change to Elementalist was beyond absurd let me tell you why:
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Its a 10% chance on skill cast rather than skill proc or whatever, making it a huge RNG factor to proc
Yes the old one was 30% but even that was quite easily proccable with a Pyromancer build, to which this HEAVILY INFLUENCES and was obviously built for alongside meteor -
It gives a measly 30% damage buff to fire property skills
Which not only tries to force you into holding fire spells until you proc it, it gives you such a small buff that it feels like a near waste trying to build up for it. It seems more like a whoop you actually did it heres a non-existant reward to not feel bad rather than the old explosion which did so much damage against stacks of mobs -
It lasts for 5 god popo seconds
This means you can barely throw anything out, especially if you are in a hectic situation and dont even notice the buff applying in an instant. It lasts for such a small time that you can barely throw 1 meteor and some other spell with a decently high ping (150+ or so)
The new attribute either needs two of the three options:
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Buff proc chance: Make it same the same as before. 30% was a good baseline. Trying to proc 10% feels like such a huge gamble. I have to basically spam fireballs and magic missiles so I proc it at least once in a fight which drains a â– â– â– â– load of SP.
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Buff damage: 30% seems way too low for just 10% chance and 5 seconds. Make it somewhere around 50-80 to make it even somewhat reasonable.
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Buff duration: 5 seconds from 10% chance to deal 30% more damage? Its quite literally weaker than most of the damage buffs that are permanently on with barely any downsides (excluding DoV and its more damage taken).
My opinion is to either buff two out of three or just leave it permanently in the gutter and lets return to 2016 Pyromancer.

I wanted to meme but I cant honestly make anything good without making it sound like le kill me suicide meems XD


