I noticed that pyromancer and cryomancer have some “equivalent” skills, despite of oposite elements.
Enchant Fire (fire attack) - Subzero Shield (ice Defense)
Flare (used on burning enemies) - Ice Blast (used on frozen enemies)
Fire Wall (ofensive fire barrier) - Ice Wall (defensive ice barrier)
So, we can say that the [burn] status is equivalent to the [freeze] status. My point is: why cryomancer have 4 skills that cause freeze (ice blast, ice pike, subzero shield and frost pillar) and pyromancers have only a skill that inflict burn?
My suggestion is add burn status to more skills, like enchant fire for example, and make the damage coming from INT of the others, not from the caster (for archers dont be more op, for example) or dont be a party-buff skill, to prevent this.
Sorry for my english, btw.