Dying in certain dungeons while the boss is at low HP leaves you with no loot because you can’t reach it in time since you get ported too quickly.
The best example for this is the 175 dungeon.
In dungeons you generally get no loot so IMO atleast that bit of loot should be secured by either adding the loot directly to the player’s inventory or by just removing the timer that indicates when you will get ported out and allowing the player/s to leave the dungeon on their own.
I don’t know IMC’s intents for this but it’s ruining the game experience for sure.
- Messages from say chat can be reiceved from way too far, potentially causing more lag.
I suggest reducing the range of /s chat.
