Tree of Savior Forum

Fencer Build Help Needed

Can someone please recommend me a good Fencer build? This thing has so much skills that I simply don’t know what to pick! I tried checking out builds but most of them are outdated…

I have this build in the planner but it’s mainly empty anyway…


I don’t know what to pick between swordie and fencer, so I just slapped in Highlander for the time being. I read somewhere that it has good dps and anicancel with Flanconnade + Skyliner, but apparently it needs good ping to work well. I typed //ping and got 0.060547. No idea if it’s good or bad.
If HL doesn’t work then it can either be barb or pelt/pirate.
Off-meta it could also be hoplite, for giggles. Stabbing & Pierce would be crazy XD
Or X + Squire, because I heard rapiers break like twigs.

Also, I heard somewhere that fencer is capable of some sort of “infinite combo”. Is that true?

PS is a full DEX stat build viable? I guess not but it’d be fun to see my fenc stab like crazy XD

While I can’t answer most of those questions, I can help you on the build

Fencer is a R6 class, so we get:
Sword c1 - x - x - x - x - Fencer c1 - Fencer c2 - Fencer c3

You only have to decide 4 ranks there.
The most common ones:
Sword c3 - Peltasta - Corsair - Fencer c3
Sword c1 - Highlander c3 - Fencer c3

The peltasta + corsair combo is for farming. Jolly Roger + Provoke (forgot the name) to aggro mobs. You’ll be useful to any and every party for luring mobs together. Guardian will help you tanking too.

The highlander is purely for damage. Flaconade + Skyline has a animation cancel that speeds up things… and it does look cool.

Usually Fencers go to 150~200 DEX, CON as you wish and the remaining in STR.

Well, I’m definitely going Swordie 3 Because max Pain Barrier is just too good to pass up (I hate knockdowns…)

Ok, I did some more research and I came up with this, although it’s still not complete:


Stats: I’m wavering between Str 2:Dex 1 or Str 1:Dex 2.
Swordsman C3: Just for buffs. Dropped Restrain since it’s mainly for PvP, and I don’t intend to PvP. Also on one of my earlier swordies I tried out Double Slash and I felt it wasn’t as glorious as people make it out to be.
Highlander C2: Crown lv1 is often enough, so I don’t know if I should go Crown 10/Cartar Stroke 5 or Cartar Stroke 10/Crown 5.
Fencer C3: I browsed builds and only put points into skills which most builds max out. For other skills, what I noticed in other builds:
Lunge: Most people put 1 in this.
Sept Etoiles: Varies from build to build but most people put at least 10 into this one.
Attaque Coquille: Also varies. The most I saw put in here is 5.
Esquive Toucher: Most builds leave it out. Don’t know why, seems like a good skill.
Flanconnade: Another one-pointer.
Attaque Composee: Everyone maxes this.
Preparation: Another one-pointer.
Balestra Fente: Everyone maxes this.
Attaque au Fer: People put points into this, but it seems to me the only use it has is in PvP.
Epee Garde: Varies from either 1 point or max.
Flash: Everyone maxes this.

Can someone please give me advice on how to finish this build?

https://tos.neet.tv/skill-planner#111122eee.235c6a85.2a35557585.16213f4161718595a5b5

Notes:
if Str 2:Dex 1, then lvl 15 gung ho
if Str 1:Dex 2, then lvl 15 concentrate <- I recommend this one since most of your skills is improved by attack speed.
personally i go full DEX or full CON because I dislike splitting stats.

double slash is really a good skill
restrain’s ministuns holds down monster in place so it’s not entirely for pvp.

So full dex is a viable build?

Most fencers I know goes full DEX or high DEX, one said having high STR makes skills spam sluggish.

I typed split stats (str/dex) only because I heard that after the patch it’s no longer viable to go full dex. Most people always recommend going Str 2:Dex 1 or Str 1:Dex 2 for builds.
But if I can then of course I’d go full one stat. And if a full dex is viable then I’d love to see how fast it can zap enemies into submission XD
So wit what you’ve told me the final build would look like this:


From swordie I pass on Bash and Double Slash. I don’t like these skills and I play with controller so I don’t want to clutter my slots up.
But I have a question: why not max Attaque Composee? Wouldn’t it be better to max it and leave Epee Garde on 1?

EDIT: I swapped swordsman and highlander around, just to get to attack skills earlier. Swordie is for buffs anyway.

It’s your choice, you could drop bash if you really don’t like it but double slash is really good, it’s one of the reasons why you go sw3, it have synergies with crosscut’s bleed and fencer’s lunge slash debuff.

Epee Garde is a core buff to for damage, higher level means higher uptime. While Attaque Composee is a filler skill to smoothen your skill rotation, along with double slash, skyliner, flanconnade.

Stats are 190 total dex and rest str. I would ignore con if you don’t pvp. Full dex is not viable, especially if you don’t have a highly enhanced highly transcended weapon, you’ll be doing no damage.

Epee is maybe the only reason why Fencer isn’t weaker than Dragoon. Most people do max attaque composee, those points usually come from sept etoiles, since you have flanconnade lvl 1 you’ll have to leave sept at lvl 11.

Considering this, would it be ok to drop points from Sept Etoiles in favor of Attaque Composee?
Or, for that matter, just drop Attaque au Fer an put the remaining point in either Attaque Coquille or Flanconnade (personally leaning towards Flanc)? Because of what I understand from the description, au Fer is mainly a PvP skill, and I don’t intend to PvP.

So, like I thought, it’s 2 dex to 1 str after all.

Au Fer isn’t mainly a pvp skill, in fact it’s pretty easy to pick up your weapon if you’re not slow af. It’s just really good because it has a high %, it crits for 555k with about 6k p. atk, even in pvp you use it to 1 shot people, not so much for the debuff, just that it’s hard to hit someone with it.

Flanconnade is a really weak skill imo, but I didn’t test the skyliner+flanconnade combo. Just drop the points from sept.

Ughh, Sept Etoiles is one of your main skills, why would you favor a filler skill instead? Maxing Attaque Composee over Sept Etoiles, is like maxing Cyclone over Redel.

Main/Burst skills are usually ones with high multipliers but high cd.
Filler skills are usually the ones with 3-5 overheats, low to medium multipliers but low cd.

I don’t think sept is a main skill. Your rotation goes balestra>coquille>prep>glassmole+flashx3>au fer> sept etoilesx1 and glass mole is over. After that you have coquille>composee which does more damage than sept over more time, but since you’re waiting for your main rotation then it’s fine.

my rotation is a different,

coquille> fentex2> prep> glassmole 1 > au fer> sept etoiles x2> coquille> glassmole 2 > flash x3 > lunge > double slash> fillers

With 2x glass moles it’s different yeah, just 1 thing, if you have high enough phy attack you’re wasting damage with prep’d au fer + glass mole, au fer crits for 555k with just glass moles.

I’m R4 Swordsman now (soon2b R5) and I’m pondering what you wrote. But what to drop points from? Concentrate? Restrain? Pain Barrier is too good to pass up.
Personally I’m considering Restrain…

Also, should I hit 200 DEX total or invested? If total, how do I do that?

Drop points from Restrain, concentrate needs to be maxed.

As for stats, it’s total, there are talks that the hard cap for attack speed is somewhere 180-200 dex, that I could not confirm.

Like what I said I personally dislike splitting stats, I yolo one stat in all of my chars, full CON murm, full DEX fencer, full STR doppel etc.

If you’re going the way of the “200 DEX”, do it like this, although I’m not using a Fen3 personally, it’s extremely satisfying ASPD at this point.

194 Invested, 5 Base, +1 DEX from quest (Crystal Mine), you’ll get a bunch of DEX from Black Horn anyway.

Distribute SW3 like this: https://tos.neet.tv/skill-planner#1111.233f475f85 (Lv3 Bash, learn attribs), then reset to (if you can): https://tos.neet.tv/skill-planner#1111.213f495f85 (Lv1 Bash, attribs still work). IMO Gung Ho is better despite your character being DEX heavy, Concentrate just adds the flat attack value at the tail end whereas Gung Ho adds directly to your physical attack.

Wear a Durandal (upgrade doesn’t matter) before buffing Gung Ho, enjoy 250+ physical attack to your min and max.

One more question, regarding gears:
What gems to use? This is what I think:
GEMS: (at least lv 6+)
WEAPON: green
SUB-WEAPON: green
SHIRT: yellow
PANTS: yellow
GLOVES: red/Lemuria Gem
BOOTS: blue