Tree of Savior Forum

[Fedimian] Server Capacity .... yet again

Fedimian server has “Server Capacity Bug” yet again
(though the problem might be somethin else as you can get in via queue without problems)

congratz IMC for annoying players yet again.
if you dont want to earn money though, continuing to do this would be a brilliant strategy ~.~

Hello @Ethiliel, we truly apologize for the inconvenience it might have caused. Kindly send us a support ticket for us to be able to conduct further investigation on your report.

Always the same history of tiket … we want at least a message autencia formulated by a person and not a machine, the error and that this bug will never be solved, it must be a source error type of the matrix smith … only logical explanation for Elucidate the reason for returning the same bug

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Though its server capacity this time… The potato servers are not good enough. Their only advantage is the low price.

huehuehue

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I had a bit of problem with that today. Whatever the capacity is, should be a bit higher during the weekends at least…

All IMC does is use bots to respond.
IMC wants us to not play and use bots too.

But seriously we don’t even have 1k players on the server probably and the ■■■■■■■ capacity for dungeon is not enough? Are they siphoning money from the servers and putting it into cash shop item implementation instead?

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Since population is dwindling, they may have had to adjust max server capacity just right to a point where the game doesn’t crash on regular playing hours.

The problem seems to be that once the server reaches the max instance limit, their solution is to just pop up these nice messages instead of increasing the capacity more.

Cost-cutting at its finest. Ya’ll need to buy more TPs, boys and gals!

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You expect that $$$ going into the game? It is more like paying for Mr Kim’s new yacht or something.

huehuehue

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and here we go again… Its sunday and we ve the server capacity bug in fedimian again…

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too many players

need to quit some more

imc logic

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Something causes the channels to die. The longer the server runs the worse it gets.
Probably channels sometimes stay marked as taken and don’t get relisted as free for whatever reason.
I guess this is due to failed time sync as Fedimian is ahead in local time and this messes with the server time the same way messages get stuck in chat ahead of time.

At least players are leaving atm this way it seems like it’s Sunday and Monday for now with dead channels.

Easy solution: Reboot servers at Friday but I guess that’s too easy. Or use GMT+12 as server time.

Its not a bug, its a feature!

According to IMC logic atleast.

huehuehue

memory leak, potato server software

Knowing IMC I wouldn’t be surprised if server + database all runs on Windows servers. :joy:

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