Hi,
since this week, there are 2 new bugs which effect the whole Fedimian-Server and were most likely caused by the last so called maintenace (where nothing game-related should have happend according to the patch notes).
-
Saalus:
As far as I have seen the bug myself and heard from others only Lake-mission and Canyon-mission are affected by the bug. Players enter the mission and all players that are inside of the mission are suddenly send back to the saalus-map. No warning or anything. The affected charas loose that saalus-run. X_X -
Uphill (and Old Saalus’s Convent Mission):
High Vubbe that spawn here might be invincible from the start or after some time (e.g. it can happen that a High Vubbe has about half of it’s HP left and then gets invincible) -
Uphill:
There can occur the following bug: The torch is invisible (or really not there, I don’t know) and if that’s the case, the torch is viewed by the game as having 1 HP. --> If any monster lands 1 hit, uphill fails.
Final question, how can you break so many things when the maintenance doesnt do anything that would affect the game???

