Tree of Savior Forum

Featherfoot and thaumaturge's Transpose

there’s plenty of builds, truthfully one of the many builds i liked most was wiz 2 linker 2 thaumaturge2 featherfoot2.
but i couldn’t help want the quick cast 50 % increase on damage.
this is the build i made.
https://tos.neet.tv/skill-planner#211177agg.11213f4b51667585.11243a4a55.15213544.152a314651617185

but i have doubts sinceStatus points in this build is Vital for success. that’s one area of the game
i can’t work with very well.

i tried reading a few skills to see how they work out this build.
Very few if not just 1 with spr, afew on int and as a featherfoot, CON is a must.

however, the title of this post already says the question.
since i have transpose available i became puzzled as to how to handle the status point distribution properly.
as a thaumaturge featherfoot, do you believe transpose is an essensia gimmick to Solo Farming ?

transpose is a Very annoying skill because it seems suicidal to have Con lower than 100 con because Everytime you use it Your hp bar Goes Higher at first while you still have the same amount of hp you had before using the skill. while at the same time
you Could try to have or full con or full int and then make them 50con/50int distribution thanks to the attribute’s effect.
there is a problem with this skill and i was hoping someone could confirm with me if this is an Intentional effect or
a Bug of Transpose, but for some reason every time i Rebuff myself with this skill before it wears off, i lose my entire
hp back to it’s original state before using transpose at all. i end up losing a lot of hp and i coud easily die if i depended
on this skill every time i rebuffed .

Should i ignore transpore, use transpore ? how should i use it to decide my status points?

[i wrote many questions on this post, more than 2.]

i’m making out the build for farming silver since i got curious to see how it had turn out

FYI: comparted to SR3, are featherfoot frustrating on solo dungeon? wizards without chrono c2 or c 3 Walking can sometimes feel So Slow with movement speed issues.

Hello.

The Quick Cast 50% Magic Damage Atribute is GONE! There is no more boost to your damage while the buff is active- it only reduces casting time now.
(well, if it does not bugg and do nothing x-x)
But Magic Missile is still agreat skill :slight_smile:
Source: I have two WizC3 Chara with that Atribute before Revamp, Atribute is NOT listed anymore.

Sadly, i can’t tell you if it is intended or bugged but using Transpose while Transpose is in effect will just cancel it.
There was a Bugg back in time when you could Transpose your Transposed stats… SO I would guess that s why it is like it is now and just deletes the Buff.
But it was always like that, you keep you current HP in possesion and only the max HP Pool will rise - means even after having a bigger HP pool, you still need to heal up first.
It would be great is the Transpose would work in % ( say you have 80% of your max HP and use it, you also get healed to 80% of the NEW max HP… But thats only a dream sob sob)

I only have Elementalist (wiz3) and a Support Thau 3. So sadly I cant help you with FF.
Hope someone can help you with that.

Good Luck and have a nice day :slight_smile:

Transpose always recast a new one (Meaning it overwrite it instead of refresh = loosing any life you have over hp whitout transpose)
There was a bug with some buff like cafrisum was one of them, that would stuck the bonus statt of transpose in con or int and each 2 cast of transpose would basically add +100% of your base stats.
But the bug wasn’t the reason it work like that today, it always been how transpose work. Also you don’t had to refresh transpose for the stack bug just cast it and cancel it if you wanted to.

? there’s penty more questions on post.
but thanks ! i’ll keep waiting for more responses.

1- Quick cast don’t give 50% anymore wiz 3 is totaly useless on this build (Magic missil isn’t a bad spell but still there better at this point and you loose thaum2 / 3 more swell target in your combo just for this or an overall lost of 19% farm / combo).

2- Go for Thaum2 instead of Wiz3 (Because you can link and swell 8 mob at the same time with both Swell body and Join penality lv10) That the whole reason your going for this build as a farm wizard as swell body double the loot and JP give you the change to easily swell/kill everything.

3-Transpose isn’t essential for farming, just get a decent armor and heal back time to time with blood sucking if monster type permit it, if not then try to find another farming spot for you maybe. (You can put 1 point in it if you whant to have a quick regain. Perso i’m Mostly full intel with some spr for Sp regain)

4-Max kundala slash and 1 point in blood bath (useless whitout the good monster type)

5- Stats point really depend of what you want. Int for more damage / con for more surviability / spr for less/no mana pot spam. Like I said earlier, myself I’m mostly int with some spr and no con. (Int/Spr both boost thaumturge buff and with thaum 2 + a shield you can give some bonus armor/magic resit or more damage with a dagger instead of a shield.

6- Because you wait for your combo while you farm a dungeon… The mouvement speed isn’t a probablem at all. Doing dung 170 give you 600k(300k whitout swell body) silver / 40min (1Run), if you use some of the free token we got it 1,8M in 40min.

7-Transpose always been like that and it not a bug so yeah it is intended, maybe they will change it in the future who know.

This topic was automatically closed after 60 days. New replies are no longer allowed.