I have a suggestion for a skill to the circle 3 of falconer:
Skill name: Lift-off
The hawk grabs a target and lift it in the air, making it airborne and after a period, drops it in a targeted area.
- ( The skill is like a reverse hanging shot, where the hawk holds the enemy.)
- ( Making a target airborne grants a bonus damage using 2H bows that are underappreciate at the moment.)
- ( I think the target should not be able to attack while hanging, but this is up to discussion for balance.)
- ( The skill is based on the size of the monster, big monsters are heavy and the hawk cant hold them for long, but they take more damage when dropped, and hit a bigger area.)
Small size target: Longer time hanging / Lesser damage on fall / Smaller area hit (small aoe ratio.)
Medium size target: Medium time hanging / Medium damage on fall / Medium area.
Large size target: Short time hanging / Bigger damage on fall / Large Area hit (more aoe ratio. )
The skill would work like this:
First use: The hawk grabs your current targeted enemy and hangs it.
Second use: A target apears for you to choose the area of drop (like the multishot for exemple) if no target area is chosen, the hawk drops the enemy on the same spot.
As we dont know the damage of rank 8 skills, I will leave the numbers of damage for IMC.
For the hanging time, I would scale the five levels like this:
Big Size: 1 / 2 / 3 / 4 / 5 seconds
Medium Size: 2 / 3,5 / 5 / 6,5 / 8 seconds
Small Size: 3 / 5 / 7 / 9 / 11 seconds
Thank you for your attention, let me know your ideas for archers rank 8 skills too. 
