Tree of Savior Forum

Fade does not prevent CC (Magnetic Force, etc) and getting hit by Ground Spells anymore

Please fill in as much as you can :

Date and Time(Please, specify the timezone) :

Server Name: Fedimian

Team Name: Sei

Character Name: Sen

Bug Description :

Before Fade prevented from getting pulled and getting hit (ground spells). Now after the R8 patch its only use is for Monsters losing interest in you.

Bug or Ninjachange?

2 Likes

I’d also like to know. This change/bug makes the skill useless in pvp. And now there’s even less counters to MF…

Revert this please!
I want my fade back

IMO, it is fine this way. Clerics already have many skills to avoid damage.

The skill is meant for PvE to begin with, and not every skill must be usable on PvP (like some oracle and kabba skills, swell/shrink body, conversion, DPE, etc.).