Allow the C command block to be able to block magic damage.
This should apply to Peltasta/Rodolero block attribute as well as Highlander’s Cross-Guard. They require timing/being stationary temporarily to do anyways, so there’s no reason why they shouldn’t be able to block that kind of damage.
You don’t have to change HP, damage, defense, or any other kind of scaling, because an industrious player can find a way to make those work.
If you were able to block magic with C-block, it would solve almost any problem swordies have doing high level content.
It makes sense that you can’t evade magic for the purposes of rock-paper-scissors class balancing, there’s no reason why a shield can’t…it’s a shield.
Suggestion 2: Have Peltasta’s Guard: Defense attribute add + % defense to magic as well. You may still be getting hit, but it allows you to soak up more damage instead of getting rolled over by magical damage.

