Hi!
I’ve been playing a lot with my Doppel and decided to get an alternative as a breather for being always the DPS and the guy who “Spin-to-Win”. I picked up a tanky Murmillo build as a tank + support type for later content such as Earth Tower, FFL and the lots which require someone to lure mobs + tank bosses or heavy hitting mobs so their party members can deal damage while not being targeted.
My build has taken this route : Swordsman 1 > Peltasta 3 > Rodelero 3 > Murmillo 1(A little more LVL and It should be Murm
)
Skill planner : Experimental murmillo tank
Things that I’ve done with it:
“Pelt & Rod classes needs to have high attribute lvl for their skills to deal a decent or moderate damage since they’re mostly pure CON which means their normal attacks / damage are low.”
My Character atm is pure CON i[/i] and STR i[/i], which can be altered whenever I have a Stat Reset Potion. Skill LVLs’ are above 50~60 with multi-hit skills dealing 4-6K per hit(Merc mission boss tests).
“That build require a lot of silver in terms of gears.”
Got it covered with my Doppel
Plate type and getting gear is always a challenging reward.
Now, I need some criticism with my planner for some changes and or pointers and if I should alter my stats. Thank you for reading and helping. 
UPDATE Thank you to everyone who contributed their time and knowledge for tips and pointers. I have a not-solid but good plan for my Murm build now. Again, Thanks guys, hope you have your luck with your characters too 



