Tree of Savior Forum

Exp rates in iCBT 2

but… i talked to every npcs in last cbt
should give exp boost to help me level past lv50 quicker

On the other hand, high exp rate might ease my mind (who want to test all skills in higher ranks) so that I can test all other features as well.

i’m sorry guys i’m just so desperate to try more than just one class in this 1 month CBT

It’s not just you. My friend (who has a key already) said to me that he is not going to play the iCBT if the rate is the same–or even lower. It’s his problem I know (come on, community, stop bashing people for voicing aloud just for the sake of disagreeing, unless you are aiming for a better solution), but he has a point just like you do.

But, well, maybe IMC wants to test the grinding tendency vs grinding reluctance in the international community or something similar which can only be achieved in low exp rate. Who knows? Let’s just hope in the end that people like us can be content while the purpose of the test is achieved thoroughly.

IMC is psychologically conditioning the players in order to make them more tolerant towards heavy grind and in correlation the cash shop items that would - under normal circumstances - be considered audacious.

Oh, IMC, you beautifully masterminded evil corporation of neverending greed and willbreaking power.
http://community.xat.com/images/smilies/redface.png

Dude i know this is a CBT and we all want to explore as much as we can, but a higher exp would make the game too easy.

But Game difficulty absolutely should not be measured by how much you need to grind in order to level up. Stronger monsters, different strategies required during fights, the need of a Healer and/or Tank and not 5 DPS’ers, THOSE are what make up difficulty.

Some people disagree. Reason : Whatever.


Some people actually don’t want your solution and thus they disagree.
You are in no position to tell people what can and can’t be their reason, anyway.

This topic had no original intent of being a (long-term) solution to any problem.
It’s more or less ace_death’s personal preference for CBT.


On the topic.

  • What do you plan to do by tallying all the preferences for XP rates? IMC already knows.
  • No one has actually disagreed with getting better XP rates, if you actually read (and understood) everything. (except for Casamento)

Yeap, you’re right too.

Plan a beta is something difficult bcz you really want feedback and beside that you want to give something to your community.

Its difficult to say what’s going to happen with lower or higher exp rates… we dont know this community yet. BUT based in this forum we can try to compilate an image of how it can be.

The picture i see isnt really good… a bunch of hyped ppl crazy to play the game no matter what.

Nope. It’s not a problem according to your preference. According to some others’ preference, the CBT exp rate can be a “problem” and we need a “solution”. None of IMC staffs is our relative, so we are not sure whether they know our preference or not, why shouldn’t we voice out our preference? :smirk:

I will stop telling people to give reason for disagreeing, but please stop telling people to stop voicing out their preference (which you call at first a complaint, even though the OP is only asking, or in my term, suggesting), too. Unless the thread can be considered a spam, or having no relation at all for the development progress of the game, the thread is, being long-term or not, entirely eligible. Read this, mate, read this. Oh, sorry, I am in no position to tell you to read that. :joy:

@VnZzz hey, boy. Thanks for messaging me, seems like finally your post can appeal :slight_smile: Indeed, man, I hope IMC can take some of our preferences into consideration, too. Some of us are caring for the development progress of the game, too. Hopefully, it can give them some idea for planning the best test for the community. But in the end, it really is no matter if any sort of idea is scrapped, IMC knows the best for both parties.

There’s no reason why we shouldn’t.
(except maybe that we already did during IMC’s questionnaire and for about a month after iCBT ended)
If you actually read what I posted, you ought to know I did not say not to.

I have not.

By the very definition of complaint, OP’s last line is a complaint. (I even quoted that line specifically)

You can, but it would be full of hypocrisy because you either took my words out of context or misread.
At best, I disagree with your opinion that our feedback on this topic is of worth to IMC at this stage.
None of what I said here is against any of the rules, to my knowledge.
(note : I neither commented on whether or not it is eligible. save your sarcasm for when it makes sense)


I will drop this here. (seriously)
Any reply given, I will presume an apology or another attempt at ‘being right’.
I am not interested in either. If it is the former, it is accepted.
If it is to be the latter, fine. You win, everything I said here is whatever you say it is.

All I can say is that @jochris could still have somewhat a peaceful talk with others who are also interested in the topic and the thread can be for all the relevant posts so people won’t create other threads on the same subject. So even if the opinions are as useless as you believe, it still won’t have as much of a negative effect on the community. But now it has became somewhat a personal argument which doesn’t feel very nice for other members to stumble upon.

Above all, this is a public forum. It’s up to the mods and the whole community through their flagging power to decide which is accepted and which is not. We either join into an argument with someone we disagree (as soon as we tell them that we disagree or that they are wrong, by then we also have the responsibility to explain why) or ignore them. None of us should be talking in place of IMC or the community as a whole, none of us should be telling others to shut up because we believe IMC doesn’t need to listen. The moderating job is in hands of the moderators and for me it’s best to stay that way.

Good thing I transformed into a lurker to avoid all these unnecessary stresses, now I will get back to my lurking route. See you mates.

I should have stayed a lurker but I’m far too deep into the forum to turn into a lurker again… and I’m kinda addicted even if I can’t stand some users sometimes :cry:

edit: .-. I’m devolving the topic… ON TOPIC!
I’m hoping that EXP rates will be the same rate as what we are getting in release so that I don’t get spoiled while playing iCBT. Either that or the previous EXP rates we got in the first iCBT.

I know that I would have issues with it the rates were increased dramatically to test the game at higher levels but considering we have a month (even though I have less time to play now), I think that it would be entirely possible to get to max level in the time-frame and still have time to test the higher level areas, quests, etc.

Pretty much this… reactivated lurk mode

Finally someone said it, thanks @Raine. I also wanted to say to a particular person about not being a mod, but I didn’t want to stir further controversy. But, anyway, I am writing this crap again (on this thread, sorry @ace_death, sorry everyone) because I believe it is necessary to re-state to some particular persons that it would be better if we have a friendlier environment in this community with less hostile posts.

On topic though, I have seen several people stating that 1 month is enough time to level up to the max (with probability to test most of the features). Well, clearly since the beginning of the last Kr CBT, a ton of things have changed–I believe in better way–thanks to the increased EXP rate + the duration of the CBT. What I believe:

  1. IMC only wants to test other things beside game content in iCBT 2, so scrap the whole discussion.
  2. IMC wants to test out the same content of Kr CBT to the international community to see whether it would be convenient playing with the current “final” content without changes and revisions being made almost everyday like in the Kr CBT. This way, it would be better if we have the same rate with Kr CBT (which is higher compared to our last iCBT) to re-achieve everything the testers have done in the Kr CBT.
  3. IMC wants to test deeper content. Obviously, if they are prepared to make massive changes again (even though I think it will be unlikely), higher rate is much needed.

Moreover, higher rate does not only bring a character of ours to a higher level areas, it also brings:

  1. More people to the higher areas/contents (not all people are willing to spend their time for the test as much as some others are), which means more variations of feedback shall be given. Feedback have limits, I know, but in this stage of development, things that can go wrong will be beyond expectation.
  2. A chance for some people to try out a deeper mechanic like damage calculation, evasion chance calculation, etc. Higher exp rate will only promote the willingness of some blessed people to do such.
  3. Chances for people to try out more than one kind of gameplay (given the limited chance, most people are likely to try out their own personal gameplay/build/whatever) so that they can lay out more information for other people inside their local communities.

EDIT: 4. I don’t think those kinds of gain can be achieved with a lower EXP rate even though in 1 month time.

Discussion is welcomed here, please don’t be shy. I am sorry if I have written something wrong or seemingly unfriendly in this thread :sunny:

Content is content, it doesn’t need to be tested individually because programming.

really need EXP boost, I don’t think there is much info on skills that can be used specially w/ Simony & Spellshop from Pardoners so it needs the test (they might have changes since the updates)

Having a the exp rate the same as it will be in live allows them to gauge how fast people will level. That is valuable data and precisely why the length of time for testing has been extended.

I’m pretty sure the exp rates were super low during the 1st CBT because parts of the high level content were not translated yet, it makes sense considering how quickly the main quest bosses were out leveling us, so for the 2nd CBT i’d have to guess we will get similar rates to the Korean servers or at least 2-3x higher rates, but who knows.

Hopefully the exp rate will be a bit higher, so that all kinds of people can try higher content, both casual and hardcore players alike.

Well, the point of CBT is to test, a lot of people know that its going to get deleted once it goes OBT.