personally i have no complain when this game have slow exp progression, since this game main focus are adventure, exploration, etc.
it might be better if the dev gives us more option for the Titles.
personally i have no complain when this game have slow exp progression, since this game main focus are adventure, exploration, etc.
it might be better if the dev gives us more option for the Titles.
i think thatās fine about low rate exp. cause when you do grinding, you can meet new friends in game, and thatās make this game more fun rather than āsolo hunting from lvl 1 - max in a weekā. i have been playing hardcore grind mmo, and thatās really-really fun.
thatās just my opinion XD
note: sorry about my english :3
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at least you guys are lucky i wish i can play i didnāt get the beta key sadly
ItzNiko is right ⦠there is no way to lose so much time of your life only grinding⦠the game must have more diversity . The time of grinding is gone⦠ToS needs more Dungeons . more party quests ā¦where the dificult is hardcore ⦠but the xp and the drop is beautiful
i was thinking the same, it is low for a beta. i wished there were more quest to lv up
At about level 35, the EXP progression for myself just dropped dead. This is something that really needs to be addressed.
Ragnarok Online was made 15 years ago. Back then, you could get away with a heavy grind because there really wasnāt anything else on the market back then.
Look at the success of popular western MMOs like WoW, FFXIV, TESO, etc. They all have a very non-grindy way of leveling which is through questing. They also strive to be non-linear.
Any random MMO to come out of Korea or China or wherever that involves P2W bullshit like buying EXP multiplier cards and that sort of thing to make a painful grind less painful⦠simply have no place in the western market. And the game will be doomed to fail if this sort of thing is allowed.
I know itās early into beta, but I would implore the devs to stray away from a heavy grinding-focused MMO. Itās the quickest path to failure in the western markets today. And Iād hate to see ROās successor fall to the same thing thatās killed a lot of cool-looking MMOs over the years.
Iām really enjoying the level curve for this game at the current rate. If you focus on team play, the difference in reward cards and grind becomes negligible because you end up steamrolling all the fights. Between 30 and 40, assuming you party, you should be able to do a level an hour. Assuming you keep going with the content and do all the quests and kill everything in your path.
Sorry eushisu but not all games need to be casual quest treadmill. WoW was grindy in vanilla, did you play FFXI or lineage 2 ? Best games were heavy grind based. RO was never about endgame and i think ToS will be same.
ToS will be doomed if it will be another casual quest crap like 99% of mmo today. Because casuals most of the time ding max level and move to another crap mmo.
And if you think that you can lvl to 500 in one month then i think you should already move to another game.
exp rates are fine, you can get to 30 in a couple hours even with the servers lagged as it is.
this is CBT and some things are probably going to change but i hope the exp rates do not. if this is too much for you (not trying to be an idiot) you should play the many casual, boring, stupid MMOs - in my opinion - that game companies release every year.
I think the game should think about casual players, i need to work and go to college and most of players need that too, exp bonuses like in tibia, with exp stamina will help a lot, but we donāt need a disable xp for hardcore gamers in a few hours playing, just adding more for people who stay away from the game 8 hours in a row, for example. And xp/level should follow the example of Guild Wars 2, i think they did a wonderful work in that game at all.
By level 40~50 it feels that each area monsters gain 10 levels while you only get 2~3 level with some grinding and doing all the quests in that zone. so monsters end up feeling stronger than what they should be. I think increasing the amount of EXP naturally gained from monsters can help ease that problem, so that monsters within your level range give you good enough exp to gain a level in idk⦠30 minutes or so, rather than like 3~5 hours.
I am 52 now, exp so far seems fine. You just need to find all the sidequests (which can be a bit hard since they dont have markers), do them and youāll be around level 42 once you enter the chapel (which can a be a bit hard at that level I must admit). Once you hit 46 thereās a huge boost and youāll basically hit 50 in minutes. Canāt say for anything after that but honestly - itās kinda fine so far. A bit of fine tuning maybe but thats it. As long as later levels dont get tedious as fk itās fine.
FFXI and Lineage 2? Donāt make me laugh bro. So how are those games holding up today? Did their playerbases ever reach the numbers that WoW and FFXVI got? Keep in mind, WoW at its peak has 12 million active subscriptions. FFXVI is quickly climbing that pole, due to the current decline of WoW.
You definitely have the wrong sort of mentality if you want this MMO to succeed. It wouldāve been fine 15 years ago when there were less options, but nowadays the MMO market has been inflated, and people have flocked to games that donāt require hundreds of hours to gain a few levels.
After all, are you so quick to forget that ROās true success came from their private server userbase? Where EXP rates are normally jacked up to at least 10x rates in the first place?
āCasual quest crapā it sounds like you just like the mindless grind mentality. Iāve got news for you then: most players wonāt put up with that type of leveling anymore. It had its day, and now thatās gone. ToS is more Diablo-esque than RO was, and thatās fine. The more they make it like Diablo III in its current iteration, the better. The less of a grindy, Korean-grindfest they make it, the more players theyāll attract.
Iām not saying to make hitting max level instant. It should take time, definitely. But I shouldnāt be spending a majority of my play time leveling by grinding. With so many other games to play nowadays, Iāll lose my interest fast- and so will many others.
Iām level 58 as a Barbarian and Iām currently questing in level 60 zones and still finding quests. Iāve done 0 grinding except in the level 50 dungeon. It sounds like a lot of you are missing vital quests. Understand that the main quest will basically hand hold you from one npc to the next. In between those are plenty of side quests that offer more than enough exp to keep up. Just talk to every npc you encounter on the field maps and theyāll offer you 1 - 4 more quests.
Yeah, this is something I noticed early on that many NPCs hand out quests that may otherwise be ignored or unseen during the main questline. There was one NPC early on who was even hidden behind a tree and easy to miss. Obviously, they should make NPCs with quests to stand out a bit better than they currently do.
What are you talking about guys? I do all the quests on my way and keep simillar level to monsters almost all the time.
Probably you just missed 70% of quests and thats the reason why you fall behind so much. Now, Iām at lvl 54 and had almost no grinding so far (only exception the castle at lvl 40).
First research the game first, then complain, because by reducing this game to the same lvl as other MMORPGs would certainly not make it unique,ā¦
If you need to use a guide just to find every single quest NPC so you wonāt be under-leveled when you hit certain dungeons, thatās not a playerās problem.
The NPCs need to stand out, thatās true. But everything else is fine tbh.
Lineage 2 is opening new classic server⦠WoW is losing people faster and faster after new expansions. Sorry but why you dont play WoW or FFXVI with new expansion ? bored already and searching for new casual fix ?
āCasualā players are biggest group but they are also group that will not stay with game longer than few months.
You have so many casual mmos what you are doing here ? TESO, SWTOR, WoW and many many more, you should not need new games for years⦠as 95% mmos are for casuals and still you are here ? just say why ?
Because casual games are boring, there is no fun to have everything on gold platter. End game is most boring thing in mmo⦠how many times you can do same instance ? etc.