Well to counter that huge paragraph,all they need to do is have them lower the exp rate for PVP or have a shop where you need a lot of points to gain 1 EXP Card(scaling by your character level).
Just an example if they had a shop for PVP that rewards you points.
1 Win = 10 Points
1 loss = 5 points
1 EXP Card = 200 points
Or they can make it more challenging to get 1 EXP Card but that was just an example.
The shop can also sell potions,costumes,recipes,weapons.equipments,headgear and other cool stuff.But the best weapons,equipment and recipes will be by doing PVE.
And for the other alternative they can scale the experience they receive upon winning or losing depending also on their level.Obviously they can scale PVP EXP so that quest missions will be more ideal way to level than PVP Arenas.
There you have it,if people decide to farm PVP it will take forever to level compare to questing.Your probably going to say so then why bother putting EXP in PVP.Simple it will contribute to you leveling regardless if is less better than questing.You get to enjoy PVP and gain some exp⦠for me that`s a win win no matter how I look at it.
Moreover, your probably going to say and I know it⦠lol⦠how are we going to stop the bots from farming point or players who will throw the match to end it quick to farm it.Easy solution,have a cap of cards you can get daily or weekly!
DROPS THE MIC
