Tree of Savior Forum

Example of the **** Trade System

Since we are playing MMO game, interaction between players is the main feature. And trade system is the main feature of that main feature.

I mean, yes, all other parts of this game are just great. And that’s why I’m still here. The combat system, leveling, classes, all those stats and quirks. Everything’s just great. A little bit crude, but overall good enough to play. But just as a single player game.

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You’re not meant to get free help. Work for your items. Game is not “my godly friend gave me all my good stuff so I could cruise through story without any effort” simulator.

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Well let’s say IMC is really trying to fight a inflation and that the bot users are gonna rule our market, maybe we should just wait for another week or two to see what they are up to.
MAYBE they actually gonna surprise us after all. Somehow.
Who knows?
And if it gets worse or stays the way it is, we can always stop supporting the game.
Doesn’t mean we got to stop playing it. Since it is free to play and buying a token for 500k is almost free. If you consider that the effect lasts for 30 days.

So it’s up to us if we want to support them and invest more, if they are worth investing in them and if they show they are truly concerned and are working hard for it or not.

So maybe we really rush things a little and are just too harsh. I mean surely we even paid for access of playing the game and I admit I bought two of the three founders packs and planned on buying the other one as well.

But that is also because I loved playing in the closed beta and loved the community back then. And surely we didnt have such issues in the beta.
As well as that I so love this game.
So really…We might just try and give them a chance.
I mean the servers are also more stable since they did maintenance.
Dungeon still have issues but they really seem to be doing something.

I am also upset / angry that I cant just say ‘‘HEY dude over there, here you can have this item or here some starting money~’’ Cause thats how I am.
I love helping out people. And trading is something I always loved in games.

And however it will turn out, you never can make everybody happy!

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LESS THAN 5%
I’d assume he said it that the negative reviews didnt even reach the 5% mark.

SOOOOO BUTTHUUUUUURT HAHAHA

IDK. Many people that are happy with the game dont even bother putting a review, but i wish they would.

Pissed off people would be more inclined to put up a review because they think hurting the game will get them what they want.

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I made a post about this in another thread.

To you be able to buy token, that token should be on the market. And for that token being on the market someone should buy it with bucks. I mean, buying Tokens with silver you are still investing into game. You are creating the demand, motivating others to invest, that’s quite similar to investing by yourself )

Sorry, just a little note )

I usually don’t want to take a part in these whine threads where angry posters spew hatred back and forth but I’m rather sure those who bother to rate the game on steam or care about ratings are minority of the player base.

My mental image is that they are insecure and lazy teenagers (sorry about this, it’s just the image I got, I don’t mean anyone personally) who can’t come up with their own opinions yet and don’t bother googling up the games they might be interested. And I even didn’t know about steam ratings until few days ago. After reading somewhat many reviews and taking into account what kind of threads are created here on forums about this matter, I honestly can’t get myself concerned about this or take this whole matter seriously.

I mean, “now that this bug/problem is fixed, I’ll change my rating back” or the fact that anyone could rate this game even if they haven’t even played it past the character creation or how it always seem like those who care about ratings are really upset all the time and often can’t really discuss about this topic without name calling and childish behaviour. What’s the point of ratings or reviews if those giving them can change their rating on a whim based on what’s the current fad? It’s like being able to change your customer feedback on ebay or something.

So saying that 40% of negative reviews would translate as loss of 40% of player base is huge exaggeration.

And sorry for my rather disparaging reply but I just felt like voicing out my view on this subject since there have been so many threads spammed about this same topic.

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That’s obvious indeed.
But this will slowly decrease as well after this.
Obviously there will be a lot of players still selling their tokens on the market. But this would also decrease and that’s when IMC has to make a move or not.
And if that happens it is all settled.

Well if there are so many threads about it, that means there are enough people unhappy about things.
And it is not only here on the forums but also in game itself where people are very unhappy. Obviously it’s not the majority but it is also not only a few.

You do not need to use the forum to be dissatisfied, that’s certain as well.
Some people might just quit quietly or just try to swallow it untill they are fed up as well.
I rated the game positive on steam with a lot of crticism.
But that doesn’t mean everything is bad.
Yet I think it is totally reasonable if people including myself dislike how trading is being handled.
Of course I understand that they try to fight a inflation and not making those gold sellers rule and stuff. I try to believe that for now and let them do it.
But seriously trading is a really nice part in mmorpgs. I love doing it and love doing business like this. Also just gifting others who need something more~ Maybe some poor kid who cannot afford a token yet or something.
And people who got a token doesnt need freebies in my opinion.

Obviously as for right now it does not matter THAT much since we are all playing founders servers. And mostly everybody got at least one token.
This is gonna change when it’s free to play.
And if you look at things from above you will realize that there are a lot of other issues aside from trading what angers some players.
Dungeons for example.
They still have major issues and this all adds up to the pot.

And the bots on mass which will be dealt with shortly (Hopefully) with the report system.

Of course we all love the game as it is, right? And we just want it to be fun for as most people as possible. I do not consider it ‘‘whining’’. Because if you consider this whining, wouldn’t be your statement be whining about us whining?

Nah. It’s just opinion exchange. Not whining at all.

Well, since there are a lot of game with really high rates, I believe that’s not the reason )

We have 100k founder pack buyers. (17-29k online at the same time)

We can ask two players.
Maybe both players like the game, just as it is
Maybe both players dislike
Maybe 50/50

2 players isn’t enough to take seriously any data.

But 500? If 500 people participate in a survey is a good sample and you SHOULD take the data as real information.

Of course statistically speaking can match a bad sample (with low chance, but can).

But we are talking about 3389 people.
Minority? Majority? No matter here, it is a large number of buyers, producing a result that can be extrapolated to reality quite accurately. (Little margin for error)

This is a fact (statistically and with some margin).

I have explained you why it is no exaggeration (huge? please…).

X number of players write a review on steam. No matter if positive, negative, if player is a ratkid or a superhero.

Is that how it works, deal with it.

And I was trying to explain why I believe this steam reviewer group isn’t exactly representative sample of the whole player base. And when this condition isn’t fulfilled, you can’t extrapolate it to the whole group. Such statistical analysis would give interesting results juicy for speculation, sure but there’s rather significant risk that it’s not based on reality.

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They are players like you and me. They aren’t “any group”.
One guy can be a student, and another a CEO of some company.
You can’t generalize.

And more than 3000 people is not something “to speculate”.

Except if majority of those 3000 players are mainly young kids from a game with player base of over 100k. You can’t rule out that there’s significant selection bias when you use something as specific as steam reviewers as your sample. Way too few write reviews there out of the whole player base, and I’m rather confident that it’s not your “average player on average” who bother to write a review there.

You can only extrapolate it inside the group of steam reviewers in general or increase the group to “those who read steam reviews” too with probably rather accurate and statistically sound results. But outside that, I’m really skeptical about your claims.

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This game is based around artificial restrictions.

Dungeons, AH, Trading, Skills, Walking Speed, Storage, “potential”… The player is constantly punished for trying to play the game without any kind of sensible explanation on why.

The main appeal of this game is the Ragnarok nostalgia. Right now this nostalgia is lacking. If they don’t approximate this game to the original Ragnarok this game will be end up being similar to those Facebook grinders.

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This really is speculation

Only kids write reviews in Steam?
Ok, I have nothing more to debate with you.

PD: And you can extrapolate with the whole player base because is how a player feels about the game. Nothing more and nothing less.

At least my point wasn’t to claim the whole player base is like this or that but claiming they are something based on steam reviews is just pointless and people give too much attention on it, in my opinion.

And yes, I believe the average player base is better than these steam reviewers but to what extent, I claim nothing. I’m just saying there’s serious risk of selection bias when using them as a sample and it should be taken with a pinch of salt.

Have you read those reviews yourself? Do you feel like they represent you well? One is crying how his old pc can’t run the game properly and the map loadings take long because of that and one is only complaining about the lags of the first day… Somewhat significant proportion of these people can’t see further than few days away or are plain stupid, so of course I assume they are mostly idiots then (or more like there’s larger than usual proportion of idiots among them). And that’s why I doubt it when you extrapolate it to representing the whole player base and speculate basing on that.

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I don’t want to continue the debate, but:

This happens in EVERY game (yes, kids exist).
But these are the minority of bad reviews.
Proof? Really good games (no matter if AAA or indie) have 91-95%+ positive rating in steam.
(and with 30k+ reviews)
And of course, there are bad reviews about nonsense.
You think 40% of 3300 (1.320) are kids complaining about long loading and lag?

You are free to think whatever you want.

And is the review on those games constantly that, from the first days of release? And I want to rule it to mmos or mmorpgs because single player games are completely different. They are released as is instead of being still under development with no precise end of the game like mmorpgs are.

I’m asking partially because I think most of those really good games you’re thinking belong to different category but partially because I’m genuinely interested too. I have quite little knowledge on steam reviews in general.

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