I registered on this forum just to make this complaint. And that is, enchanter c1 is terrible.
Let’s go over the skills:
1. Agility
Here we have a stamina buff that, (1) oracle does better and (2) more than half the classes in the game including the enchanter herself do not benefit from. The evasion chance is so negligible it may as well not even be there. Wow! in fact the evasion buff might as well be a big joke. Ha ha! It raises evasion chance. not.
Suggestion: this buff goes to the dumpster, or, the evasion chance is increased significantly for its usefulness to be on par with the other rank 8 buffs.
2. Enchant Armor
A buff shop. Nice! Except that the buffs are hilariously bad and in the week that I had my shop set up, there were two clear winners: the 5% mdef, and the 1% attack nullification. Wow. The only saving grace was that these buffs last 24 hr and are relatively cheap to produce. I don’t have too many complaints other than that the values for the rest of the buffs need to be tuned better for them to be worth it. Specifically, the cleric buff duration needs to be DRAMATICALLY increased. The SPR to CON needs to be either changed to draw from more than just SPR, or, perhaps, go the other way around. Armor durability is fine.
3. Craft Magic Scrolls
Wow, let’s take a heavily criticized mechanic from pardoner and make it for wizards, with an even more laughable list of skills to pull from! AND let’s make it 3x more expensive! Everyone’s happy. Not. The list of scrollable skills needs to be seriously reconsidered and the cost dropped dramatically for it to ever be worth it.
IMO, the scrollable list should include more skills, such as
Lethargy
Sleep
Surespell
Reflect Shield
Teleportation
Spiritual Chain
Stone Curse
Slow
Stop
While class-defining skills like Joint Penalty should never have been scrollable to begin with. And, reduce the cost of production!
4. Enchant Lightning
This skill is potentially the biggest slap in the face to wizards. Here is an r8 skill that adds a piddling amount of damage to skills. 500. A whole 500 damage!! when dragoon2 at the same rank gets skills that hit for 16,500 dmg base on 2 overheat 16s cooldown. How are these numbers even comparable?
But the kicker? You make it so that one line (one line ONLY) of PHYSICAL attacks get converted to lightning, presumably so that it synergizes with all the multipliers lightning damage has such as linker’s joint penalty attribute, cryo’s frozen mob attribute, and taoist’s storm calling. But this doesn’t apply to magic attacks. The enchanter herself does not get to benefit from this synergy. Because…??? There’s no good explanation for this. THIS NEEDS TO CHANGE.
5. Empowering
I don’t even understand why this skill exists. The way it prevents mob aggro is cool, but that was a bug that’s already fixed in korea.
TLDR:
Agility: Increase evasion buff
Enchant Armor: Re-tune the less-popular buff values
Craft Magic Scrolls: Re-evaluate the list of scrollable skills and lower the cost of production
Enchant Lightning: Increase the damage buff and make the lightning conversion applicable to magic as well
Empowering: Stupid worthless skill