Some interesting points brought up that I’d like to respond to:
@DogeSummoner it was already pointed out but the added dmg isn’t applied after defenses and even if it were, its added damage is simply bad. Thaumaturge is in a similarly bad position. Considering that priest, a circle 2-4 class, gets blessing which not only out-scales enchant lightning lvl 5 but also is applied after defense, I cannot honestly defend a rank 8 support class with little else in its kit having this scaling. I feel that people are saying oh well it’s okish, it adds um 16.5k dmg to frost cloud!! While ignoring that yeah that’s the base dmg of a single hit on a low cooldown overheat skill that aforementioned other r8 classes have. It…does not…compare. At all. 1.5k to quarrelshooters and a few k more to chaplains, so they get to rejoice, maybe.
Sorry mates but considering the power creep with every new rank, it’s laughable, ridiculous even, to say that 1500 added dmg at rank 10 is going to be in any way relevant. 1000 would make it maybe relevant in r8 when every other dpser is dealing damage in the tens of thousands, except for wizards lel. I mean that would be maybe 10% damage buff, but, let’s dial back our expectations when yaknow new r8 buffs/debuffs are in the 100%-500% range. I actually do mean that last bit genuinely. 
@Anarth I’ve done testing on this before making complaints. Verdict is that neutral or not, NO magic whatsoever converts to lightning, ONLY physical. Beyond that, no, fireballs turning into lightning would not kill Agni effect because Agni’s multipliers are hardcoded to the skill itself, not the element. Empowering does not increase your damage, but it would reduce the dmg penalty suffered against higher level mobs.
@meiohjp Yeah I suppose there’s a niche use for basically “smuggling” underlevelled players into a level-restricted dungeon or whatnot but what’s mystifying to me is, why? Why is this a skill? It’s such a bizarre thing that I can’t really think of a good use for. By the time you get it, the real question is, what dungeon/instance content is so necessary to shove an underlevelled player in, where they wouldn’t just get their ass kicked because they are underlevelled, where if that was the case you have to take a buffslot for 100% uptime so as not to let them fall under penalty again, and why would this player want to be in there necessarily?
I mean maybe if a lvl 314 wanted to run the Fantasy Library and needed to get in NOW and not wait one more level? ??? I can see that being a service, an enchanter temporarily joining a party, buffing the lowbies, letting them get into the instance, and then leaving…I guess…maybe…for whatever weird reason this needed to be a feature…lol.
@javier.mendez I already did a lolrant about the actual scaling of enchant lightning but what it comes down to is, I don’t think that the actual numbers works out to anything significant enough in the context of rank 8. Rank 2 priest buff is already comparable to these numbers. The new gems, the new headgear enchant revisions that are coming, only make this buff even more laughable. But I digress.
Agility’s description sounds awesome, it implies that half your stamina = chance to block. But that’s actually not the case right now and in fact I don’t even know what it does, but it’s clear that what was described and what is delivered are not the same thing. I think if we got the buff as described, it would be pretty awesome and create a nice synergy with oracle and so on, but by the same token I suspect that we won’t ever get nice mitigation like that as wizards, since mitigation is MAH CLERIC SPECIALTY.
Empowered causing mobs to not aggro you is a bug that is already fixed in korea and should not be considered a feature.
I agree that the 5% mdef per piece is okish, considering it’s a cheap buff that lasts 24 hrs. I mean that’s decent…of course a single nuaele card is 10% and you can get 8 of them, but hey, I’m still not complaining. The other buffs are what need work.
I think in general this class feels like it should be a low rank class, like maybe rank 5 or so, akin to pardoners. It got the crafting and buff shop staples of a “money making class” but then three weird buffs that go in totally different directions with bad scaling and 0 self-synergy to boot that mostly seem like they were scaled for low rank content. This class falls so clearly behind the rank power curve and barely even helps the wizard taking it, while maintaining the expense that not even very many rank8s are willing to spend.
Here’s a funny one: you ditch your warlock and become a pole of agony scroll salesman, selling lvl 1 scrolls to magic users who want to increase their dps. It costs you 2500 per scroll to produce, so after market taxes, 2775 at minimum to your buyers. Except that for some reason new rank 8 mobs have like 8 times more mdef than they do pdef so for a lot of people this uber skills scroll hits 1s…or maybe in the hundreds. But wait! lvl 5 is available! At…12500 a pop, or 13875 after tax.
Whoever designed this is so out of touch that even for ktos where players earn literally FIVE TIMES the silver of itos, it’s still expensive. And they didn’t bother adjusting it for itos.
Amazing.
Yes, I am sour. Enormously so.