Tree of Savior Forum

Effective method to combat Gold Site Sellers/Trolls

I’ve played a lot of F2P MMOs and all of them have an issue with gold website sellers. A possible solution would be enabling a

[First Time Account Activation Fee]

The cost should probably be around, $5-$10. As long as you have an active staff banning any attempts at selling gold from the start, it should deter gold sellers from creating new accounts. As the cost for each account would be greater than their gains and attempts at selling gold.

Also, financially speaking, they’d have to have multiple sources of revenue in order to make additional purchases for accounts, making them traceable VIA financial records.

This method would also work on trolls that would multi account in order to create continued mischief on the server. At some point the cost VIA the pleasure of harassing players/staff would reach a point.

[Trial Accounts]

Which unfortunately will lead to first time trial accounts having to be regulated in some manner. Obviously allowing trial accounts unrestricted access would be bad. You’d need to have all trial accounts muted to partial or full extent. To avoid gold acquisition, the area maps would also need to be restricted and the item drops would be sellable by 0 to NPCs.

Just an idea I’ve thought up to combat these issues. It ensure that the game would not suffer from what other games have in the past. Possible issues could come up, if players do not believe the game they are purchasing is worth it.

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Nice to see that you brought this issue up. I’v been feeling that the majority of players don’t care about issues like that anymore. Some type of activation fee or just “heavier” registering with active GMs would surely enhance the gaming experience for real players / customers.

The f2p model really brought the issue of gold sellers / botters / spammers / trolls to a whole new level. I’m not saying they didn’t exist back when almost all mmo were p2p, but at least it was a lot more difficult for them to operate as long as there were GMs also enforcing the rules.

I have noticed that I don’t personally stay in mmos longer than a month if there is no real enforcing of rules and all the… well… idiots / botters / gold sellers and so forth run rampant without opposition.

Though I personally wouldn’t mind an upfront ‘activation fee’, more commonly known as buy to play, (Infact I would prefer buy to play, long live GW2) but as far as i’m aware they’re wanting a truly ftp experience with no pay walls. On top of that most people that will play this game will not spend a single dollar on the game, which is fine as they are still playing an important role in making the game more populated and alive. The best way to combat Gold seller and spammers is Level caps on shouts and active GM’s, That’s really the only way.

Level caps for shout and ofc limitation on how often you can use the world chat should work well. But ofc i can’t stress the importance of active GMs enough. That is the only true way to control the gaming enviroment and to protect the legit players from all the trash f2p brings a long with it.

this wont stop gold sellers or bots lol might reduce them yea but ull always get them FF15:RR is a p2p and still has bots and goldsellers xD

Yes you’re right it won’t stop them nothing will not even making a game buy to play or subscription can stop gold sellers. But it’s the best proven method.

well, wow is B2P and P2P…and there is a lot of gold sellers :s

Seems to me half of you guys aren’t even reading the posts before posting yourself. We all know that there will be gold sellers even if the game is p2p, however, its a first line of defense against the storm that attacks you anyways. The real defensive line is the GMs after that.

The fact is, that p2p still lowers the amount of them and also makes bans more effective. In f2p world bans don’t really mean anything to goldsellers since they can just make more accounts. If you actually had to pay for the game, that would not be the case.

And i still dont think it will solve or defend anything. wow is B2P. You need to P2P. And there is more than 100 sites of gold sellers. The problem is still there and at large.

Yes there is still going to be hundreds but there would still be less is what he’s saying. Making it easier for the GM’s to mop up the rest.

Thank you for your almost copy pasted post that gave so much new insight on the matter.

Blizzard come up with this: http://www.wowhead.com/guides/wow-token

Looks way better than any solution yet to come.

The tokens are a one way street from real money to ingame money that does not move backwards to real money. Which does not change anything concerning ingame gold sellers, that will just move a long with the current price of tokens.

The only secure way to “kill” gold sellers is by marrying your ingame currency to a rl currency so that the devos “buy” your ingame currency whenever you want. However, that type of design does not work in ToS.

Correct me if I am wrong, but doesn’t FF14* have free trials as well as WoW with unrestricted content access? As for cheat bots, I never said anything about people stopping active cheat bots… this is regarding trolls and spam bots, but it would most definitely reduce cheat bots as well.

Yeah that would be great. Sadly, they already implemented a cash shop. The chances of this being a thing is really low.

[quote=“Mewii, post:1, topic:35904”]
As the cost for each account would be greater than their gains and attempts at selling gold.
[/quote] Adding an activation cost isn’t a significant enough expense to a goldseller, because they’ll simply transfer costs to the consumer, and the sort of people who buy gold have a lot of loose change. :disappointed:

Theres another discussion going on concerning combat vs botters and gold sellers if you are interested:
https://forum.treeofsavior.com/t/anti-bot-macro-suggestion-that-enhances-gameplay/