I’ve played a lot of F2P MMOs and all of them have an issue with gold website sellers. A possible solution would be enabling a
[First Time Account Activation Fee]
The cost should probably be around, $5-$10. As long as you have an active staff banning any attempts at selling gold from the start, it should deter gold sellers from creating new accounts. As the cost for each account would be greater than their gains and attempts at selling gold.
Also, financially speaking, they’d have to have multiple sources of revenue in order to make additional purchases for accounts, making them traceable VIA financial records.
This method would also work on trolls that would multi account in order to create continued mischief on the server. At some point the cost VIA the pleasure of harassing players/staff would reach a point.
[Trial Accounts]
Which unfortunately will lead to first time trial accounts having to be regulated in some manner. Obviously allowing trial accounts unrestricted access would be bad. You’d need to have all trial accounts muted to partial or full extent. To avoid gold acquisition, the area maps would also need to be restricted and the item drops would be sellable by 0 to NPCs.
Just an idea I’ve thought up to combat these issues. It ensure that the game would not suffer from what other games have in the past. Possible issues could come up, if players do not believe the game they are purchasing is worth it.

