Tree of Savior Forum

Early balance or better umbalance

Plz devs play to your game and balance the class.
I think that after 16 years playing to mmorpgs i never have seen this umbalance never in my life.
Higlander and barbs are doing as 100 or 200% more damage than the closes class or subclass.
It isnt fun that i cant play as catapract because high and barb are so broken that your are ■■■■■■ if u want to play other dps spec.
Seriously devs dont play this game or what

cough cough WoW a game which intentionally unbalances classes to get more play time from players.

but i agree class balance needs work

Yes wow had umbalanceds but it wasnas 5% or 30% never more but boss fights take 5 seconds as highlander or barb when mages,tanks,archers takes 10 minutes .
That is huge and it isnt umbalance it is bug or exploit if it hapens in other games

Cant talk for tanks but on my archer i murder bosses. Do you upgrade your weapons to adjust the % mods on missle damage?

And mage can boss just fine as well as long as you didn’t go mage c2 or c3

You cant say that the other class is unbalance if you haven’t tried them all. Maybe your class combination is bad? My class combination is just average for PVE, but when i tried PVP, i owned my enemy. Huehue.

No, i dont upgrade weapons with nobody because its low lvl so all class are the same.
My mague was cryo c1 and does as 40 autoatk and 150 the spells to bosses around lvl 30\50 . my tank peltasta does the same dmg and my archer is hunter c1 and does the same dmg.
But the sword\ high isnt funny, he does as 2k to boses with cartar and 300 autos.
I dont know if they dont scale or what but they must balance it.
Nerf early dmg and buff scaling i dont know

Many of the balance issues of this game are based on glitches.

For example, Wizard c2 is a terrible terrible class partly because all of its attributes don’t get better after one point.
Energy bolt: deal 50% more damage to sleeping monsters. ranks 2 and 3 have no effect.
If it did, then Energy Bolt would be one of the best scaling early game skills, hitting for almost 600% of magic attack after you trick it out.
So far as I’m aware, even the +1% damage attributes don’t scale at all.

Lethargy: +20% strike damage against affected target. Five ranks, but 2-5 do nothing. Did you know that Wizard’s auto attack is strike damage? So is most of what Psychokinos deal. A shame about that lost synergy.

Catar Strike: deals bonus damage if an enemy collides with another object when knocked back. Bosses can’t be knocked back at all, and take this bonus armor ignoring damage from every hit of Catar Strike.

The game is broken and I’m sure the devs are aware.

Also, why does everything have cloth armor? Wanna know why swordsmen are op? They deal bonus damage on like, 75% of monsters before level 100.

Summary:

  • I probably played one MMO in 16 years.
  • Barbarian OP hype train
  • Never played any other class outside of swordsman but has the ‘knowledge’ of all classes
  • No consideration for late-game balance vs early-game

So i have:

  • 1 Level 103 Paladin
  • 1 Level 9X Cryomancer/Elementalist
  • 1 Level 70 Pyro/Linker
  • 1 Level 50 Archer
  • 1 Level 60 Barb

My level 103 Paladin does 300 Auto hits, the Elementalist does about 300 dmg on hail.
My barb, does 300-500 dmg on Autohits!!! and 1,0-1.5k dmg on Skills.

While i have to wait for my skills to recharge, the barb is jumping around and enjoys his overkill XP.
I needed half the time to hit level 60 on my barb. (Thanks overkill XP)

The game is broken at the moment

PS: Sorry for my english :stuck_out_tongue:

Right like 90% of monsters are cloth classified, kinda skews skills for lvling.

Summary: i am a kiddo that dont wanna my fotm op class nerfed

I don’t like barbies, nor do i even have one. Nice try though.

Boy wtf did u do wrong with your paladin? My autos do 700-800/1200-1300 if crit, smite can do up to 6k dmg if it crits.

Im barb c3 fencer here. For sure some classes need more upgrades but melees are not that broken as everyone cries. Rise a dopple or fencer or corsair and let me know how end game results to you. Melee almost guarantee to die from magic, abudance of melee classes makes prices for endgame go up and our dps is ok…but im sure you havent seen a full pala, sadhu, druid, elementalist, monk, wugushi,sorcerers etc… man those classes dps same or harder than us. Sure we have burst dmg but these guys can sustain all day long dps in your face plus buffs or synergy with the rest.

We dont have an easy life late game, but i do agree the rest of the classes needs a bump early game. And i dont like seeing only the listed classes as late game. That needs balance.

P.d. have u seen druid carnivore? Man thats sick.

Have you seen the rest of their skills… no? thats because all the others are broken and don’t work right so all they can do is use canrivore lol.

Yeah but will be fixed. What i ment is look how 1 skill of druids makes tons of dmg. Melees arent the only ones dps specially late game.

Can anyone handle Magic damage monsters?
I guess a high CON cleric might be able to…