Cleric
You only need one point in Cure, the Damage is not what youāre aiming for, you just want a dispell. Put 5 in Deprotect, and 4 in safety zone.
Priest
Monstrace gives a flat DEX buff, so itās really only worth putting one point into it. Also, it takes longer to cast with each point in it.
Mass heal is a one point wonder IMO. It scales with INT, and SPR, both of which, youāre not specing into.
Iād just but Resurrection scrolls from someone, not worth investing a point into it.
Paladin
Yup.
Monk
The core is a maxed out Double Punch, and a maxed out 1in Punch.
You only need one point in Hand Knife for the shield break, and the passive for it āArmor Breakā.
Palm Strike vs. God Finger Flick . . . GFF gives you a ranged ability, but only hits one enemy. PS does more dmg, and gives you a bleed from the passive, but knocks-back. Which is often not a thing you want in dungeons, or grinding, due to knocking them out of AoEās, ect. But can be overcome by positioning and knocking them into a wall, or knocking them off of a DPS, or, just communication in comms.
Iād probably go GFF if you want to pvp, or throw in a skill while you backout and heal up in dungeons, and iād get PS if you want more Damage, esp. if you use it in a cluster of enemies.
actually, now that iāve thought about PS more, I think it may be better overall. If you use it at the end of your rotation, you can let the dmg+bleed finish them off in PvE, so the knockback isnāt really an issue. In PvP you can get melees off your range. . .
Go with PS, lol. Iāve always looked into getting GFF because it offered a chance to pick off an enemy from range in PvP, or just allowed me to poke while I heal. But thatās what range heroes are for, let them do their job, while you keep them alive by keeping the enemy off them.
Itās not really āDPSā though. Itās more like a bruiser. Semi-tanky, but able to dish out damage in bursts. Which is what iām also aiming for in my Monk.